D&D 5E What are your (up to 3) favorite character races? - Wizards Survey Duplication

What are your (up to 3) favorite character races? - Wizards Survey Duplication

  • Aarakocra

    Votes: 1 0.5%
  • Aasimar

    Votes: 20 9.4%
  • Bugbear

    Votes: 4 1.9%
  • Centaur

    Votes: 1 0.5%
  • Changeling

    Votes: 15 7.1%
  • Dhampir

    Votes: 5 2.4%
  • Dragonborn

    Votes: 21 9.9%
  • Dwarf

    Votes: 63 29.7%
  • Elf

    Votes: 67 31.6%
  • Fairy

    Votes: 2 0.9%
  • Firbolg

    Votes: 5 2.4%
  • Genasi

    Votes: 11 5.2%
  • Gith

    Votes: 6 2.8%
  • Gnome

    Votes: 32 15.1%
  • Goblin

    Votes: 9 4.2%
  • Goliath

    Votes: 12 5.7%
  • Half-Elf

    Votes: 51 24.1%
  • Half-Orc

    Votes: 17 8.0%
  • Halfling

    Votes: 27 12.7%
  • Harengon

    Votes: 0 0.0%
  • Hexblood

    Votes: 5 2.4%
  • Hobgoblin

    Votes: 6 2.8%
  • Human

    Votes: 105 49.5%
  • Kalashtar

    Votes: 5 2.4%
  • Kenku

    Votes: 3 1.4%
  • Kobold

    Votes: 8 3.8%
  • Lizardfolk

    Votes: 13 6.1%
  • Minotaur

    Votes: 4 1.9%
  • Orc

    Votes: 7 3.3%
  • Reborn

    Votes: 5 2.4%
  • Satyr

    Votes: 4 1.9%
  • Shifter

    Votes: 4 1.9%
  • Tabaxi

    Votes: 9 4.2%
  • Tiefling

    Votes: 24 11.3%
  • Tortle

    Votes: 10 4.7%
  • Triton

    Votes: 1 0.5%
  • Warforged

    Votes: 29 13.7%
  • Yuan-Ti

    Votes: 5 2.4%


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Do we? It's not like tritons can't exist indefinitely out of the water. In a seafaring campaign tritons might even be a little OP.
If you're running a campaign with no underwater aspects, then, what's the point of having tritons? "Fish out of water" archetype is a bit on the nose. :D

Sure, you can play Aquaman, but, playing Aquaman when there is no water around is a bit pointless.
 

If you're running a campaign with no underwater aspects, then, what's the point of having tritons? "Fish out of water" archetype is a bit on the nose. :D

Sure, you can play Aquaman, but, playing Aquaman when there is no water around is a bit pointless.
Well, from a purely mechanical standpoint, even without the swim speed and breathing underwater aspects of the Triton race, the species is pretty powerful. Cold resistance, innate spellcasting, speech with beasts that have swim speeds, and darkvision are quite useful features that could come up in a campaign that doesn't take place underwater.
 



If you're running a campaign with no underwater aspects, then, what's the point of having tritons? "Fish out of water" archetype is a bit on the nose. :D

Sure, you can play Aquaman, but, playing Aquaman when there is no water around is a bit pointless.
many years ago, I played a superhero game (HERO 5e system) where I had a character with "fish powers". But I knew this wasn't going to "cut it" for the reasons you enumerate, so I also made him a lawyer. I once drove off a local super"hero" by threatening him with a lawsuit.

So during the campaign my character kept talking his way out of trouble, but there was a scene where this was not possible and there were hired killers after us. Then I finally got so use some of my fish powers - I had a moray eel jaw and started to bite off heads, to the shock of everyone, INCLUDING THE GM, who had forgotten I was anything more than a fishy lawyer :D
 


Would you say the same about a Dwarf that never gets to use Stonecunning?
I would say that there is a slight difference between Stonecunning - Expertise on history checks related to stone stuff, and being able to breathe water, talk to fishies, and having a swim speed.

But, hey, maybe in some people's campaigns stonecunning comes up all the time. Granted, I've never seen it used in 5e, but, maybe that's just me.
 

I would say that there is a slight difference between Stonecunning - Expertise on history checks related to stone stuff, and being able to breathe water, talk to fishies, and having a swim speed.

But, hey, maybe in some people's campaigns stonecunning comes up all the time. Granted, I've never seen it used in 5e, but, maybe that's just me.
I can remember a fair number of adventures with encounters in rivers, lakes, swamps, on coasts, etc, but mostly I like the Tritons for the same reason I like Gith. Neither is overwhelming mechanicly, and both alow an alien mindset that can be leaned on for interesting roleplay.
 

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