Doug McCrae
Legend
Pun-Pun rests on PCs getting the use of a power intended only for NPCs. If you allow equality then every single monster ability has to be policed for balance.
Kamikaze Midget said:I, at least, limited myself to the 3 Core Books.
Mallus said:Everyone playing bears some of the responsibility for maintaining game balance/playability. It's not all on the DM.
Hi. You can't have mineSteely Dan said:I wish there were more players like that.
Heh, ironic comment since the complaints against 3E over and over are about how people couldn't do so many things that I easily did all the time.Mourn said:No, it will.
You won't let yourself do it, for whatever reason.
Mallus said:-BTW, nice screen name.
-Are you fan of the band, Burroughs, or both?
Mallus said:Why?
Do you accept the idea that some abilities that would be appropriate for an entire-party-challenging short-term villain could be game-breaking in the hands of PC's? If so, why would you deliberately want to break the game? Everyone playing bears some of the responsibility for maintaining game balance/playability. It's not all on the DM.
Andor said:Secondly 'game-breaking' in my experience almost never means that one player is monopolizing the table which would be bad, usually it's GM code for "Wah! They now have the power to change my world in ways I didn't think of and I want sole control over everything!"
Did the ability to make magic items in 3e wreck your game? Because that was the number one thing most previous editions outlawed.
My problem with PC/NPC power splits is it breaks my immersion to have visible red and blue circles around everyones feet telling the difference between PC and NPCs.
That's a shame. It's a perfectly serviceable premise.Andor said:I don't really accept that basic premise
Then you've played under some bad DM's.Secondly 'game-breaking' in my experience almost never means that one player is monopolizing the table which would be bad, usually it's GM code for "Wah! They now have the power to change my world in ways I didn't think of and I want sole control over everything!"
No. But I wasn't talking about magic item creation. That should have been obvious from what I wrote.Did the ability to make magic items in 3e wreck your game?
Again, it breaks your immersion that different characters (one PC, one NPC) should have different abilities that represent different (fake) life experiences? Or that they have different abilities that represent their different roles in the game (it's still a game, right?).My problem with PC/NPC power splits is it breaks my immersion to have visible red and blue circles around everyones feet telling the difference between PC and NPCs.
Let's say that I'm questioning how you're constructing that suspension of disbelief.Do you accept that ruining my suspension of disbelief lessens the game for me?
Because you're constructing it badly. Specifically, in a way that results in removing interesting elements from play (you're requiring all abilities/items/wahoo be acquirable by PC's, so good luck running an LotR knockoff).If so, why would you deliberately want to break my suspension of disbelief?
Note that this doesn't absolve you of your responsibility as a player...Everyone playing bears some of the responsibility for maintaining game immersion.
Never said it was. But you're the one demanding that all in-game abilities be player-accessible.It's not all on the Player.