Daggerheart does have 77 games that it's offering at Gen Con. In contrast, Shadowdark has 69. I think that's pretty good for Daggerheart considering it just released less than three months ago.
It’s apples and oranges, really.
Shadowdark is an OSR game with underlying mechanics very similar to 5E but with changes to push things in a decidedly old-school direction. Anyone who’s run any OSR game or old-school D&D could run a passable Shadowdark game with a read of the book and whatever prep time they normally take for such a game. The quick character creation and high lethality make it great for one-shots and convention play. And there are about 50+ years worth of content you can mostly directly draw from. So it’s very easy to pick up and play.
Daggerheart is a Frankenstein of new and old that everyone will need time to adjust and learn to run it well. Even people who ran it during the open beta are having some trouble adjusting to the final release. To run Daggerheart well you need to either come from a PbtA or BitD background already or learn that style of play. That learning curve can be huge for people only used to D&D. Besides that, the game is focused on long-term OC play with the PCs as the protagonists. Character creation is slow and involved the entire group. This makes it especially bad for one-shots and convention play.
It’s like judging a monkey and a goldfish based on which is better at climbing a tree.
Just a comment on this. There are a lot of games coming out or just released. Daggerheart has (in my opinion, obviously) shaken the whole release structure up. I haven't seen any mention of Cosmere (although Knights of Last Call are covering it) and that was a $15 million Kickstarter! Daggerheart production is racing along as fast as can be and I get the sense that it even surprised Darrington with the success (especially with the play test having some issues).The hottest time is release. They don’t have enough books so for some it gets buried. There’s a new rpg coming out mcdm or something and if that company gets more books into more hands it wins.
They’ve gotten better over the years. They had a few RPGs other than D&D and Call of Cthulhu ten years ago but have expanded the section since. At least those near me.They're also in normal bookstores like Barnes and Nobles. I'm not sure many other TTRPGs that aren't D&D or PF2 get to say that.
This is very localised because I still don't get why you would want to play rpgs in a store and have never seen one do it. Magic duels and stuff like that, yes, but actual campaigns? A pub in the afternoons is a less noisy and more comfortable option.If it’s not being played in 2025 in flgs it’s probably a mess