Aldarc
Legend
This is a bit more of a simplistic gaming history for me.
I started with 3e. Left 3e briefly for Monte Cook's Arcana Unearthed/Evolved. Then I left 3e and AU/AE for the easily hackable, rules lighter True20. True20 became my go-to system in '00s since its release. Although it feels archaic now, much like the 3e D&D chassis on which it is built, True20 still holds a place in my heart. Fantasy Age, which I have also since played, has some similarities but it does not quite capture the same magic.
I liked 4e well enough, but couldn't find a group. So I played it mostly in one-shots.
Finally got a gaming group together in 2012-2013 during grad school, but the new DM strongly disliked 4e. So we played Pathfinder instead. In my renewed frustrations with D&D 3e and Pathfinder, my heart left D&D/Pathfinder for Numenera (the Cypher System) and Fate Core. The group switched to 5e when it was released. Old passions were rekindled, but also old irreconcilable differences I was experiencing with D&D.
Moved to Austria. Briefly found a new group with my then roommates who played Pathfinder. Then I found another group composed of closer friends. 5e was still the new shiny toy, and they wanted to play 5e D&D. We played through a 5e campaign and then burned out. We have since taken a bit of a hiatus until we recover from our 5e fatigue. We have since played some games of Fate, Warhammer, and Index Card RPG.
So now my go-to systems are Fate, Numenera (Cypher System), and now also Dungeon World and Blades in the Dark. I also have Savage Worlds, Index Card RPG (ran a one-shot), Fantasy Age, and some digital OSR games sitting on my back burner (e.g., Beyond the Wall, Black Hack, Stars Without Numbers, etc.) for play later.
I started with 3e. Left 3e briefly for Monte Cook's Arcana Unearthed/Evolved. Then I left 3e and AU/AE for the easily hackable, rules lighter True20. True20 became my go-to system in '00s since its release. Although it feels archaic now, much like the 3e D&D chassis on which it is built, True20 still holds a place in my heart. Fantasy Age, which I have also since played, has some similarities but it does not quite capture the same magic.
I liked 4e well enough, but couldn't find a group. So I played it mostly in one-shots.
Finally got a gaming group together in 2012-2013 during grad school, but the new DM strongly disliked 4e. So we played Pathfinder instead. In my renewed frustrations with D&D 3e and Pathfinder, my heart left D&D/Pathfinder for Numenera (the Cypher System) and Fate Core. The group switched to 5e when it was released. Old passions were rekindled, but also old irreconcilable differences I was experiencing with D&D.
Moved to Austria. Briefly found a new group with my then roommates who played Pathfinder. Then I found another group composed of closer friends. 5e was still the new shiny toy, and they wanted to play 5e D&D. We played through a 5e campaign and then burned out. We have since taken a bit of a hiatus until we recover from our 5e fatigue. We have since played some games of Fate, Warhammer, and Index Card RPG.
So now my go-to systems are Fate, Numenera (Cypher System), and now also Dungeon World and Blades in the Dark. I also have Savage Worlds, Index Card RPG (ran a one-shot), Fantasy Age, and some digital OSR games sitting on my back burner (e.g., Beyond the Wall, Black Hack, Stars Without Numbers, etc.) for play later.