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D&D 5E What Subclasses and races are still missing?

I can understand not wanting to put out a lot of subclasses and rely on feats to differentiate characters within a class, but if that was the plan, then why did they go with subclasses as such an important character defining characters within a class and make feats optional? The options in the PHB feel partially complete and while the UA has helped, it's still missing some rather obvious/iconic ones.

I think subclasses are the way to go. They're not optional and don't seem to cause as many balance issues as a result of unforeseen combinations when compared to feats.
 

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Man I don't know. Some of these wish lists have races I have never heard of, and I have been playing for at least 20 years. Not certain things that obscure are ever going to make it in anything but third party or the DMs Guild.

I would love to get a printed Warforge, and a few sub-classes as well. Namely a Dervish type (probably wouldn't be named that due to Cultural references), a Skald, annnnnnnd... some sort of swordsage/mage. I really like the Bladesinger and the Eldritch Knight. I just feel there isn't really a good 50/50 mix yet. Yes, I know I could multi-class... but I don't wanna! T-T
 

Man I don't know. Some of these wish lists have races I have never heard of, and I have been playing for at least 20 years. Not certain things that obscure are ever going to make it in anything but third party or the DMs Guild.
That's a good point. Other than major setting-specific races, the required races seem to be covered. What left are people's personal favourites that they'd like to be made official rather than have to use a DM's guild or homebrew version.

Namely a Dervish type (probably wouldn't be named that due to Cultural references), a Skald, annnnnnnd... some sort of swordsage/mage. I really like the Bladesinger and the Eldritch Knight. I just feel there isn't really a good 50/50 mix yet. Yes, I know I could multi-class... but I don't wanna! T-T
What would a Dervish-type require? You can make a character on that concept using Fighter, Barbarian, Swashbuckler, possibly Ranger or even Paladin.
Likewise Valour Bard makes a pretty good Skald, so what do you see a Skald needing to be able to do that isn't covered?

As to the swordsage/mage, there are already 5 or 6 subclasses catering to the "Combining arcane spell casting and melee combat" niche. More if you start looking at including divine magic as well. Add in multiclassing, and its pretty hard to find a concept in the gish category that isn't already covered.
What do you think is missing?
 

As to the swordsage/mage, there are already 5 or 6 subclasses catering to the "Combining arcane spell casting and melee combat" niche. More if you start looking at including divine magic as well. Add in multiclassing, and its pretty hard to find a concept in the gish category that isn't already covered.
What do you think is missing?

Yeah. Personally, the cleric and paladin go a long way to cover a nice range of gish classes. The tempest cleric is my personal favorite gish character this edition. The fire-sorcerer/devotion-paladin multi-class is probably my second favorite.
 

What would a Dervish-type require? You can make a character on that concept using Fighter, Barbarian, Swashbuckler, possibly Ranger or even Paladin.
Likewise Valour Bard makes a pretty good Skald, so what do you see a Skald needing to be able to do that isn't covered?

Well, there are some admirable attempts on DMs Guild that I have seen. They typically fall under the Barbarian, which converts Rage into the Dance/performance. As well as swapping out some other class features to match the concept. I feel that this is probably the best place for it. Limited uses of the Dervish Dance were the thing in 3.5. *shrug* I guess I just want an official version. Or to see what WotC would come up with.

In regards to the Skald... I don't know. I really liked the Valor bard during the playtest, that song of battle ability really helped drive home a cool mix of bard and fighter. They took that out however, and I just feel the subclass lost some group synergy and Oomph. Again though, the concept is one of my favorites, and some Fighter sub-class that mingles with the bard is where I would like to see it.

As to the swordsage/mage, there are already 5 or 6 subclasses catering to the "Combining arcane spell casting and melee combat" niche. More if you start looking at including divine magic as well. Add in multiclassing, and its pretty hard to find a concept in the gish category that isn't already covered.
What do you think is missing?

I hear you there. I didn't really play much of the swordmage/sage when they were around. Hoping for this is more for others that seem to like the concept and class more. I also have players that would chomp at the bit to be able to play one, but don't feel the same about the other Gishes.
 

Give them the ability to add their Wisdom bonus to AC when unarmored.

You just cast mage armour. Besides why would a Favoured Soul have high Wisdom, they're casing stay is Charisma. Cool thing about mage armour is you can twin spell it or extend spell it, and it doesn't require constration.
 

For Gishes, arcane only, you have Eldritch Knight, Bladesinger, Valour Bard in the PHB and SCAG. UA/XGTE adds in Stone Sorceror, College of Bards, Hexblade.

Then have Elf/Dwarf Dragon Sorceror/Sea Sorceror + Greenflame Blade/Booming Blade cantrips, which is a pretty solid gish.

Gish minor Fighter with Ritual Caster feat.

Then there is Arcane Archer which quasi Gishish.

This is literally the Gishish edition.
 

For Gishes, arcane only, you have Eldritch Knight, Bladesinger, Valour Bard in the PHB and SCAG. UA/XGTE adds in Stone Sorceror, College of Bards, Hexblade.

Then have Elf/Dwarf Dragon Sorceror/Sea Sorceror + Greenflame Blade/Booming Blade cantrips, which is a pretty solid gish.

Gish minor Fighter with Ritual Caster feat.

Then there is Arcane Archer which quasi Gishish.

This is literally the Gishish edition.
I think the problem is for every possible permutation of caster class/non-caster class out there, there's somebody who wants a non-multiclass version of it, and with a certain selection of features that they like best from each of the classes. There's too many possible flavors of gish for even a few subclasses to satisfy everyone.
 

You just cast mage armour. Besides why would a Favoured Soul have high Wisdom, they're casing stay is Charisma. Cool thing about mage armour is you can twin spell it or extend spell it, and it doesn't require constration.

Mage Armor would require expending a spell slot and has a finite duration. Also, I suggested the Wisdom bonus to AC as a solution for the armor-less Cleric/Priest as someone pointed out that subclasses don't generally remove base class abilities.
 

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