Kahuna Burger said:The thing for me is that if I feel that "the author" has killed a character (as I did in ASoIaF) I completely lose nterest in the rest of the story. Because my suspension of disbelief has been dealt a death blow, I don't care what will happen to the characters - I already know. "Whatever the author feels like" is whats going to happen.
Sure, obviously in the end thats the truth anyway. But I rank my enjoyment of stories (including TV, movies, comics, etc) based on how much I buy into the illusion that there is a reality to the characters that trancends the part we are shown. Shock deaths and gratuitously inexplicable changes of fortune shatter that illusion for me.
The important distinction needed here lies in the phrase, "the author killed the character." Implied by such a line is that the author, desperately in need of a death for reasons of plot, pacing and emotion, chooses a character to die. I agree with Kahuna Burger that such authorial murder diverts attention from the verisimilitude so very vital to the fantasy genre. However, equally damaging to the elaborate facade is an aura of invincibility around the characters. The same irritability at revelations of the author's tyrrany over the story arises in this situation.
Ideally, the story should kill a character, as absurd as that sounds. Deaths should always follow naturally from the narrative and plot, never reminding us of its omnipotent author. Good fiction of any type requires the invisibility of its writer. Capricious or absent character deaths undermine this basic tenet.