So you move the minis for everyone? Stream the other people's images to a large monitor or TV?
Asking because even when things do settle down, my wife's game will still have two remote people most of the time. I'd prefer getting together with everyone else when we can, time will tell.
Yes. They tell me how/where they want to move and I either move for them or explain the consequences of moving (since it is not always clear on their end). So it might go like this:
Player B: I want to start my rage as bonus action and move towards the main hobgoblin and attack.
Me: Unfortunately, he is a little too far away to reach on a regular move, so you have to dash to get to him, but then no attack.
Player B: Ok, then I will move towards the big rock and ready an action to attack the first hobgoblin that approaches me.
Player R: Can I leap down from where I was hiding above the archway and reach the rest of the party?
Me: You could, but getting past the hobgoblins means at least one will get an opportunity attack.
Player R: I'll risk it but choose me a route with the least opportunity attacks!
Me: Done.
Player D: I move in and attack the ones on the left flank with my quarterstaff.
Me: You get there will no issues. Do you want to end in this box or this box? (points)
And so on.
The hardest part (biggest delay) is when I have to shift the cameras mid encounter because a running combat changes the location some. Thus why I went with two cameras on the mat, one is an above shot that gets a wide area and one is a close shot just above table level that I move around the board as well.
On my end I pin the overheard shot, the players usually pin that as well, but the close up shot is a screen share.