I’ve played single, dual, and multiclassed characters over the editions, with single classed PCs being the rarest. It all boils down to what path feels right for the PC.
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Hey whatever works!Single class, to the point of multiclassing is banned at my table. I hate level dipping and putting up with overpowered/ineffective multiclass builds and the headaches (especially anything Warlock/other spellcaster).
So only background? No provision for changes that happen organically during play?I don't allow multi classing unless it makes sense in a PCs background.
Dipping into warlock and then moving on is (should be) probl matic..
Then your PCs are all surprised when suddenly their patrons are calling them making ‘requests (or else)’ of them or asking why they haven’t been holding up their end of the contract.Dipping into warlock and then moving on is (should be) probl matic..
Yeap, this has been happening since 3E. PF1 went through a ton of iterations so you had so many options to choose from. For some thats too "build" centric, but I cant personally get enough!Multiclassing is a useful tool for creating the exact kind of character you want, both mechanically, and conceptually. On a long enough timeline, however, options will appear that will obviate the need for multiclassing to build characters that do exactly what you want them to do.
For example, you might want to play a fantasy Ninja, with supernatural abilities and stealth skills. When the PHB came out, you might decide to do this by playing a multiclassed Monk/Rogue. Later, you may find the itch is best scratched by a Shadow Monk. And at some future point, there might be a Ninja subclass for the Rogue that does everything you would want a Ninja to do!
I do wish that multiclassing rules were kinder to characters who want to multiclass organically based on the story unfolding. 5e is better about this than previous editions, since having your Wizard take a level of, say, Druid, isn't the end of the world, but if you're playing a Monk and at around level 3, you decide to embrace your religious side to take a level of Cleric, you're in for a bit of pain.I like the freedom of being able to multiclass. Sometimes I want a mechanic benefit that will make the character interesting to play in combat, sometimes i want to emulate a concept that I think will be better represented with a multiclass, sometimes there is an in story event that makes the character want to pivot to another class, and sometimes I don't want to do it at all.
Yeah, I think there should be a way to "respec" your character to fit your organic multiclass better. It only happened in a table I DMed once, and my solution was to talk to the player and adjust their stats to better fit the direction their character was going.I do wish that multiclassing rules were kinder to characters who want to multiclass organically based on the story unfolding. 5e is better about this than previous editions, since having your Wizard take a level of, say, Druid, isn't the end of the world, but if you're playing a Monk and at around level 3, you decide to embrace your religious side to take a level of Cleric, you're in for a bit of pain.
I always forget those are a thing, since most people multiclass in a synergistic fashion. I don't think I've ever heard someone say "man, I wish I had the Int to multiclass Wizard", since you wouldn't want to be a Wizard unless you had high Intelligence to begin with!Another thing that is a problem to this kind of multiclas is the ability pre-requisites....