I think this is a big part of why the editions matter. Each has done some different things, and our familiarity or exposure to an edition will inform our expectations on another. So for someone who is familiar with (and enjoys) the inventory management and exploration elements of earlier D&D would find the absence of such in 5E to be a bit jarring. However, if someone played early D&D and didn't bother worrying about encumbrance and inventory and exploration turns, then 5E may not be jarring at all.