kilamanjaro
First Post
I only have one PC spell caster in the party, and even with this house rule he uses more buff spells than anything else. Obviously, it's not going to work for every campaign, but it works for me.
fafhrd said:IIRC there was a similar option espoused in Unearthed Arcana that allowed any energy damage spell to ignore SR. The idea was that it would keep the damage dealing spells as viable alternatives to save or death at higher level. I tried it. But when the BBEG mindflayer got totally hosed by a call lightning, I decided to revoke.
Chun-tzu said:No, the UA variant for Evokers allows them to treat Energy Resistance as 10 points lower (not ignore it completely) a limited number of times per day. They have to give up the specialist's extra spells to gain this ability.
Elder-Basilisk said:I agree wholeheartedly. There is no reason that the majority of Complete Arcane's direct damage spells should be conjuration. The only difference between them and the standard evocation spells is that they don't allow SR.
JoeGKushner said:Well, most 3rd party sources still favor the Evoker and Conjuration did lose a lot when 3.5 changed the Power Word spells.
Davelozzi said:I hate the new trend to even out the schools of magic. Putting a bunch of direct damage dealing spells in Conjuration seems silly to me. In my opinion, a conjurer should be conjuring creatures, and an evoker should be shooting flames. I don't care if all the subclasses are perfectly balanced with each other, I'd rather see them stay within their flavor. If they play a specialist, I'd rather it be because they're interested in focusing on that school, not because they just want to get some extra spells while still using all kinds of spells. If that's what they want, they should just play a generalist.