Li Shenron
Legend
In my vision, Wizards are basically the scientists of Magic, and Sorcerers the artists of Magic, while Clerics are basically a mean for Gods to channel their powers, and are able to cast spells without understanding much of how Magic works. Of course this has nothing to do with rules and with other DMs view. Anyway for my own taste I don't see very much a Cleric being able to create magic items as well as a Mage.
Instead, while I was compiling a table about which different magic items are available for a PC to make (mainly according to spells required), I noticed that for a Wizard it is generally easier, and can create an item earlier, at lower level; but if you take into account that a missing spell can be replaced by a Limited Wish, Wish or Miracle, Clerics become able to easily create almost any item, though only at 17th level.
With one of those 3 spells, a Wizard can replicate a Cleric spell and viceversa:
at 13th level a Wiz (14th a Sor) can replicate non-Wiz spells up to 5th level, with Limited Wish
at 17th level a Wiz (18th a Sor) can replicate non-Wiz spells up to 6th level, with Wish
at 17th level a Cle can replicate non-Cle spells up to 7th level, with Miracle
Limited Wish lower the necessary level, if the spell to be replicated is low enough, but Wish cannot replicate spells over 6th lev. while Miracle can until 7th lev.
Moreover, a Wish always cost at least 5000xp, while a Miracle use in this way cost 0xp.
And last, a Cleric knows any spell from his list, while a Wizard does not (and much worse for a Sorcerer).
It seems to me that a Cleric, although often needs to become 17th level, at that point is able to create almost any item in the DMG, while for a Wizard it is much more expensive. It does not fit at all with my ideas about Divine Magic opposed to Arcane Magic.
Any suggestion or consideration to help me heighten the importance of Wizards in item creations?
Instead, while I was compiling a table about which different magic items are available for a PC to make (mainly according to spells required), I noticed that for a Wizard it is generally easier, and can create an item earlier, at lower level; but if you take into account that a missing spell can be replaced by a Limited Wish, Wish or Miracle, Clerics become able to easily create almost any item, though only at 17th level.
With one of those 3 spells, a Wizard can replicate a Cleric spell and viceversa:
at 13th level a Wiz (14th a Sor) can replicate non-Wiz spells up to 5th level, with Limited Wish
at 17th level a Wiz (18th a Sor) can replicate non-Wiz spells up to 6th level, with Wish
at 17th level a Cle can replicate non-Cle spells up to 7th level, with Miracle
Limited Wish lower the necessary level, if the spell to be replicated is low enough, but Wish cannot replicate spells over 6th lev. while Miracle can until 7th lev.
Moreover, a Wish always cost at least 5000xp, while a Miracle use in this way cost 0xp.
And last, a Cleric knows any spell from his list, while a Wizard does not (and much worse for a Sorcerer).
It seems to me that a Cleric, although often needs to become 17th level, at that point is able to create almost any item in the DMG, while for a Wizard it is much more expensive. It does not fit at all with my ideas about Divine Magic opposed to Arcane Magic.
Any suggestion or consideration to help me heighten the importance of Wizards in item creations?