Storminator
First Post
Whisperfoot said:Restoration works wonders. If they have no restoration available on hand, they probably will later, and in the mean time it's fun watching the player squirm.
Restoration works wonders, but requiring it sucks rocks. Did Fafhrd and the Grey Mouser run around with wands of Restoration?
I think that there are cases where adventures give the PCs too much treasure and the DM needs a rules justifiable way of removing some of it from them. YMMV, but I don't agree that the game lacks balance if the characters aren't slogging around a U-Haul full of magical gizmos.
I once played an epic level monk. In order to touch challenges that made sense for the epic level cleric and the epic level wizard, I needed a U-Haul worth of highly specialized magical gizmos.
So the day the Disjunction hit (let's not cover the 45 minutes to recalculate everything for the party...), which also happened to be the moment I put together the worst string of d20 rolls in my life, I lost over 1.4 million gp worth of items. Attack? Down 10. Damage? Down 4d6 + 8 per attack. AC? Down 8. Saves, down 8 each. Flying, teleporting, hasting abilities? Gone. Can't get to foes, can't hit them when I get there, couldn't hurt 'em if I did, and can't survive a counterattack. It was like I was 10 levels behind, and I was already a meleer in a world of spellcasters.
So later, when we had to go kill a Lolth avatar, we had a 24th level sorcerer on "I ready an action to counterspell Disjunction" duty. Can you imagine how much fun that player had? What about the Highmage that also readied a counterspell in case the sorcerer went down? He at least got to cast Quickened Magic Missile every turn.
There are all kinds of spells the BBEG can use to make these spells and others ineffective. If the player complains, I just say, "Hey, this isn't Quake and you can't turn god mode on. The guy who set this up for you assumed that someone would try that and put some permanent spells in place to prevent that from happening.
What about BBEGs with no spellcasting? Oh right, those don't exist.
Never had this happen. If I did have it happen, I would simply tell the player that I wasn't going to allow it.
If a player is no longer having fun in your game and wants to try something else, you'd tell him you wouldn't allow it?!
Yeah, that kind of sucks. There is a 3.5 hack for E-Tools that allows me to more quickly generate advanced monsters.
Does that sound like "no problem!" to you? Honestly?
Same planet, different worlds, man. :shrug:
PS