I'm totally new to 4th, so if this has been covered already, please feel free to shuffle me off to the appropriate thread.
I'm trying to set up a "points of light" setting of my own, using as many of the presumptions of the RAW as I can. It's going pretty well. I'm up to magic items. As a way of running things, I'm not going to put duplicate magic items into the game, i.e., if someone had an Amulet of Protection, I wouldn't allow another one (this idea comes from my past experience with 3.5, where our party of 6 pretty much has all the same magic items by the end).
But if people are hiding in their small towns with miles of hostile wilderness in between, why would the PCs ever be able to buy magic items?
I realize one answer is "just don't let them." But the presumptions of the rules are that they can use their discovered wealth to buy items. Thoughts? (I have some corollary questions, but I'll start here).
Thanks in advance!
I'm trying to set up a "points of light" setting of my own, using as many of the presumptions of the RAW as I can. It's going pretty well. I'm up to magic items. As a way of running things, I'm not going to put duplicate magic items into the game, i.e., if someone had an Amulet of Protection, I wouldn't allow another one (this idea comes from my past experience with 3.5, where our party of 6 pretty much has all the same magic items by the end).
But if people are hiding in their small towns with miles of hostile wilderness in between, why would the PCs ever be able to buy magic items?
I realize one answer is "just don't let them." But the presumptions of the rules are that they can use their discovered wealth to buy items. Thoughts? (I have some corollary questions, but I'll start here).
Thanks in advance!