D&D 5E WotC Shares Theros Table of Contents

WotC has shared the table of contents of Mythic Odysseys of Theros. Well, part of it, at least. Update -- thanks to "obscureReviewer" on Twitter, here's a fuller image!

WotC has shared the table of contents of Mythic Odysseys of Theros. Well, part of it, at least.

table of contents.jpg


Update -- thanks to "obscureReviewer" on Twitter, here's a fuller image!

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cbwjm

Seb-wejem
Making other people awesome is just like any other paladin, and defeats the whole point of the class.

Which is to charge in an kill everything whist the rest of the party are still tying their bootlaces.
But only one automatically applies to others, they can still focus everything else on themselves. I also don't think that helping your teammates defeats the whole point of the class, you're leading your whole team to glory.
 

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Levistus's_Leviathan

5e Freelancer
Making other people awesome is just like any other paladin, and defeats the whole point of the class.

Which is to charge in an kill everything whist the rest of the party are still tying their bootlaces.
Exactly, the theme of being a Greek Warrior/Hero isn't to be a team-helper, it's to be that one guy who runs up to the dragon, jumps 18 feet into the air, slash its face with a glowing greatsword, and then bragging about how well you did in battle after it dies from multiple whacks to the face.

This paladin can jump better, but otherwise isn't really a haughty-selfcentered glory-vampire that it is supposed to be, IMO.
 

Levistus's_Leviathan

5e Freelancer
But only one automatically applies to others, they can still focus everything else on themselves. I also don't think that helping your teammates defeats the whole point of the class, you're leading your whole team to glory.
But greek heroes aren't supposed to be about bringing everyone the glory, it's about having the glory to yourself. There are 3 abilities that they get that can be used on allies, the Temporary Hit Point-Smite ability, the Aura of Speed, and the Shield-Attack ability. That's not really what greek heroes do in they myths. They don't make protecting auras around allies, or make their allies faster, or block an enemy's attack from hitting an ally and then whacking the enemy in the face. That's not what the greek-hero theme is all about, IMHO, it's about being selfish and a good person, while still thinking the whole world revolves around you.

I like that the Greek-Hero subclass is a paladin, but it feels like they were more focused on having it be a paladin than a greek hero.
 


Whizbang Dustyboots

Gnometown Hero
I like that the Greek-Hero subclass is a paladin, but it feels like they were more focused on having it be a paladin than a greek hero.
From a design standpoint, they may be torn between doing what's best for the setting and knowing everything they put in a book is going to be used in lots of other games. Is creating a subclass for a not-great-as-a-traditional-paladin worth it when it's really good for the setting, or is it better to make something that works for the class and the game generally, even if that means it waters down the setting somewhat?
 

cbwjm

Seb-wejem
But greek heroes aren't supposed to be about bringing everyone the glory, it's about having the glory to yourself. There are 3 abilities that they get that can be used on allies, the Temporary Hit Point-Smite ability, the Aura of Speed, and the Shield-Attack ability. That's not really what greek heroes do in they myths. They don't make protecting auras around allies, or make their allies faster, or block an enemy's attack from hitting an ally and then whacking the enemy in the face. That's not what the greek-hero theme is all about, IMHO, it's about being selfish and a good person, while still thinking the whole world revolves around you.

I like that the Greek-Hero subclass is a paladin, but it feels like they were more focused on having it be a paladin than a greek hero.
The only thing this hero does automatically is allow people in his aura of alacrity keep up with him. Temporary hit points can be granted to others or they can spend them all on themselves, peerless athlete is all about the paladin, nothing to grant to others. Glorious Defence allows them to protect themselves or others and make an attack themselves, seems like a heroic ability gaining the paladin glory for themselves. Living legend is all about making the paladin themselves a living legend.

I see the Greek heroes differently, they weren't necessarily selfish, they just often worked alone in much the way most heroes of folktales work alone. They still could work well with others, the most famous being the argonauts but even Hercules had Iolaus to help him out.
 


Yep. Greek heroes can and will work together toward a common goal/foe but at the same time, they wiil seek to achieve personal glory. That is why the greek pantheon was set in a chaotic good plane.

Edit: missing letters in words...
 
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If you read about the exploits of the Argonauts, what they were NOT is team players. They are constantly competing with each other and getting the whole crew into danger in pursuit of their own glory.
I'm struggling to think of any individual actions outside a few of Jason's (most notably agreeing that Medea could come with them) that put the whole expedition in danger. Herakles did wander off looking for Hylas, but him leaving the expedition hardly put it in danger. Then there were the Lemnian women, but that was something all members were involved in collectively. Individual exploits like the sons of Boreas chasing off the Harpies or Polydeukes wrestling Amykos merely showed off those individuals' expertise and didn't endanger everyone as a whole. Indeed, when it came down to it, everyone banded together when it came to a fight or when they needed to row quickly in unison to escape peril.
 
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Levistus's_Leviathan

5e Freelancer
I see the Greek heroes differently, they weren't necessarily selfish, they just often worked alone in much the way most heroes of folktales work alone. They still could work well with others, the most famous being the argonauts but even Hercules had Iolaus to help him out.
Being prideful/narcissistic is normally correlated with selfishness. Many greek heroes died because of hubris or pride. They could work together, but none of them worked together long term. They were always arguing/boasting, and split up after working together for awhile.
 

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