The rules are the first thing any new player comes up against. They are the first thing any new player has to learn. They are what you have to spend time teaching. They are the majority of the book in the first place.4E definitely pushes Roll over Role as the first thing a new player experiences in the game.
You don't spend 90% of the character creation process detailing story, you do it crunching numbers, picking feats, alotting weapon/non-weapon proficiencies or skill points, and noting spells.
Which is then very ungenuine. You made the complaint about 4e and builds, and yet it happened with 3e. So what was your point?Actually, I did quite a bit, but did not mention it as the discussion is on 4E, not 3E.
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