[sblock=Leif]I will assume that you changed your mind and decided to act in the current round rather than next round.[/sblock]
Bevin chants arcane syllables and points to the monster, but his spell seems to have no effect.
Nargon moves forward to stand beside the cloud, his spiked chain glowing with power as he swings. His deadly chain swings true and sweeps right into the cloud, but it
doesn't seem to catch on anything, as if it was just passing through thin air.
The armored man shifts to his right, putting the monster squarely between himself and Aram. He swings his mace into it, and his weapon does seem to hurt the monster; and again, he hits it. It's hard to tell but the ghostly cloud seems less orderly now, as if it's barely able to hang together.
Nonetheless it lashes out with its claws, still concentrating its attacks on the armored stranger. It scores two strikes as the man grimaces in pain, but he stays on his feet. The monster drifts downwards by 5', and is now halfway under and halfway out of the ground.
[sblock=tactical map]
Code:
....................
....................
.........jj.........
.........jj.........
....................
....................
....................
....................
....................
....................
----\...............
.....\-\............
........\R=\........
...........g\.......
.............\XXXXXX
..............X
.......A..B...X
......aS.N....X
......SS......X
.......M......X
..............X
..............X
N = Nargon R = Rajah B = Bevin
A = Aram g = Girgal and Ripclaw
a = Stormy (small air elemental)
n = image of Nargon
M = the armored man
jj
jj = spirit jaws
SS
SS = glowing cloud monster
== is the gate (open)
---\ = village palisade
XXX = mud-brick house
[/sblock]
ooc: PCs act again.