it is my understanding* that there are a few generally accepted 'right' ways to build the various .
Until computer games can handle spontaneously created user content there are no innovations worth mentioning.
The same goes of board games, puzzle games, party games, drinking games, video games, sports games, and gambling games. MMOs are fundamentally no different than any of those, in that they are all forms of game-based entertainment and can all be mined for inspiration. Any developer worth his salt will be able to appreciate the differences as well as the similarities.
So let's stop acting like MMOs are to tabletop RPGs as rock music was to a morally upright society in the 50's.
While i agree on most of your post, this is not right. There are as much freedom to build your char in WoW as the game allows. Some builds are mechanically better, and become cookie cutter, but the same goes about RPG. CharOp forums are full of cookie cutter builds, and advice about trap feats or bad spells you should avoid.
Of course you can ignore Char Op advices and mahe whatever character you want to roleplay, regardless of it's mechanical optimization. But the same is true in WoW. The cost is the same in both: being mechanically inferior to the tried true minmaxed builds
The same goes of board games, puzzle games, party games, drinking games, video games, sports games, and gambling games. MMOs are fundamentally no different than any of those, in that they are all forms of game-based entertainment and can all be mined for inspiration. Any developer worth his salt will be able to appreciate the differences as well as the similarities.
So let's stop acting like MMOs are to tabletop RPGs as rock music was to a morally upright society in the 50's.
Hell, just as another example, Paizo's Legacy of Fire Player's Guide includes a bunch of achievement feats that the designers outright state were inspired by achievements/trophies from current generation video games.
And those feats were absolutely terrible, and Paizo remains a subpar developer. Videogames have nothing to offer tabletop RPGs.Paizo's Legacy of Fire Player's Guide includes a bunch of achievement feats that the designers outright state were inspired by achievements/trophies from current generation video games.
And those feats were absolutely terrible, and Paizo remains a subpar developer. Videogames have nothing to offer tabletop RPGs.