Sherryl move foward. As she does so, Martelai and Bell feels her aura. It is glacial, but not cold, more like someone would be draining them from there life force. And they are quite sure that while within her aura, they will be able to heals from any wounds.
Seeing both ghouls on Ikni, Sherryl shouts
"Take care of the others, that one will become my pawn." she release a bolt of darkness that hit Inki. He feels the darkness surrounding him. Everyone see him disappear. In the back of the room, a column of darkness appear, coming down from the free hand of the angel. In the column, Ikni reappear. Jemny stare at Ikni, floating out of her reach.
"Half-elf, you stop to move there!" She then throw another bolt of dark energy that fully hit Martelai. Feeling the pain, his legs seems to barely support him.
Seeing an easy prey, an ghoul move next to Martelai and tries to bite him, but he miss his mark as Bell's song give some quickness and courage to Martelai.
The other ghoul, being confused by Bell's blade, simply move next to Bell, the nearest enemy he saw, but is unable to focus more to do any attack.
[SBLOCK=OOC]Sorry, big week-end. Worked 28 hours in the last 3 days. Now, things relax a bit.
Ikni turns happen between Sherryl and Ghoul, but being stunned, he cannot do much except roll his save, so I did the Ghoul now.
Frederic Aura: Anyone attacking him and within his aura take 5 necrotic damage
before the attack. That means Bell didn't spend his AP.
Sherryl Aura: Any creature within her aura cannot regain hit points and undead have +1 to hit, damage and defenses.[/SBLOCK]
[SBLOCK=Mechanic]
Rhole wasn't hit by Frederic. Rhole have no damage and is not Prone.
Derien made his save but fall unconscious before.
Bell takes 5 necrotic damage before her first attack, so she didn't spent her AP and never used her Malevolent Mischief.
Sherryl
Move: Walk to J4
Minor:
Hurl into darkness vs Will; Ikni (1d20+6=15, 3d6+6=17) Bonus to hit include combat advantage (for being stunned), cover (not superior) from sarcophagus and -2 penalty to ranged attack against prone opponent. Barely hit for 12 necrotic damage, stun him UEoNT, weakened (save ends) and teleport him at T8. He is floating at 15 feet in the air, out of reach of any melee attack. Levitation will last UEoNT. Thanks to his necrotic resistance, Ikni is at 1 hp and not dying.
Standard:
Death bolt vs Fort; Martelai (1d20+6=26, 1d6+6=12) Crit for 12 necrotic damage and is immobilized (save ends)
Ghoul[G7]
Move: Walk to F2.
Standard:
Ghoul Bite vs AC; Martelai (1d20+9=17, 3d6+4=11) Miss... Thanks to Bell's Song of Defense. The +9 was accounting the concealment and Sherryl's Aura, but Martelai's AC is 18 because of the Song.
Ghoul[G5]
Move: Shift to F6. He cannot do anything else while being dazed.[/SBLOCK]
[SBLOCK=Status]
Map Updated
Initiative:
27: Ghouls - Acted
23: Charina - Acted
21: Rhole - Acted
19: Martelai - Acted
17: Dreadclaws - Acted
11: Derien - Acted
11: Bell - Acted
7: Sherryl - Acted
3: Ikni
Heroes
Bell [E6]: 2/30, 1AP, Prone, Song of Defence (sustain Minor)
Charina [B8]: 34/34, 1AP
Derien [D6]: 13/36, 1AP, Bloodied, Prone
Ikni [T8]: 1/43, 1AP, Bloodied, Immobilized (save ends), Stunned (save ends), Weakened (save ends), Stunned UEoNT(Sherryl), Levitating UEoNT(Sherryl)
Martelai [E3]: 21/33, 1AP, Immobilized (save ends)
Rhole [B5]: 29/29, 1AP, Song of Courage (sustain Minor)
Enemies
Harold [E10]: -0
Jemny [K5]: -52, Bloodied
Ghoul [F6]: -0, Dazed
Ghoul [F2]: -7, Cursed
Frederic [G4]: -10, Dazed, Attack crit him on 18-20 UEoNT(Bell)
Sherryl [J4]: -0
Frederic Aura 5: Anyone attacking him and within his aura take 5 necrotic damage
before the attack. That means Bell didn't spend his AP.
Sherryl Aura 5: Any creature within her aura cannot regain hit points and undead have +1
Bystanders
Dockworker [O1] : -0
Merryl [O6] : -0, Unconscious, Helpless (Bounded to Altar)
Ricky [L12] : -0, Helpless (Bounded by Ropes)
Jane [M12] : -0, Helpless (Bounded by Ropes)[/SBLOCK]