Marvel's Avengers, 1889 [RG]

Karl Green

First Post
SPOILER removed as the Crew has been defeated!!! Sblock is only there to save space...

THE WRECKING CREW!

[sblock]the Wrecker
PL9
(164PP)
ABILITIES: STR: 14/28 (+9), DEX: 14 (+2), CON: 14/32 (+11), INT: 14 (+2), WIS: 14 (+2), CHA: 14 (+2)
SKILLS: Gather Info 2 (+4), Intimidate 12 (+14), Knowledge [streetwise] 6 (+8), Notice 6 (+8), Profession 4 (+6), Sense Motive 6 (+8)
FEATS: All-out Attack, Attack Focus (Melee) (2), Diehard, Dodge Focus (2), Endurance (2), Improved Critical [18-20 with crowbar attack] (2), Improved Initiative (2), Improved Sunder, Quick Change (1), Power Attack, Takedown Attack (1), Teamwork (2), Startle
POWERS: [Mystical]
*Device: Crowbar (easy to take) [10]; PF: Indestructible [1]
1. Strike [2], 1a. PF: Mighty [1], 2a. PF: Affects Insubstantial [1]
2. Create Object [8], 2a. PF: Progression (size) 50ft long, 20-30ft high [4], 3b. PF: Stationary [1], 3c. Extra: Duration (continuous) [8], 3d. Extra: Impervious [7]
3. Teleportation [4], 1-mile range; 3a. Extra: Portal [3], 3b. Flaw: Long-range only [-4], Alt. Power: Dimensional Travel (Asgard)
*Enhanced Attribute: Strength +12 [12]
*Enhanced Attribute: Constitution +18 [18]
*Impervious: on Constitution bonus vs. toughness attacks [8]
*Super Strength [6], Heavy lift 19.2 tons. PF: Shockwave
COMBAT: Attack +5/melee +7 [Unarmed +9 (Bruise), with Crowbar +11]; Grapple +23; Defense 17 (13 flat-footed); Init +10
SAVES: Toughness +11 (8pts Impervious; K/B resistance 9/8); Fortitude +14; Reflex +5; Will +5
Abilities 26 + Skills 9 (36 ranks) + Feats 19 + Powers 81 + Combat 20 + Saves 9 – Drawbacks 0 = 164


Thunderball
PL: 9
(173pp); Real Name: Eliot Franklin
ABILITIES: STR: 14/26 (+8), DEX: 16 (+3), CON: 14/32 (+11), INT: 24 (+7), WIS: 20 (+5), CHA: 14 (+2)
SKILLS: Craft [mechanical] 5 (+12), Disable Device 5 (+12), Intimidate 10 (+12), Investigate 2 (+9), Knowledge [streetwise] 2 (+9), [technology] 8 (+15), Medicine 2 (+7), Notice 2 (+7), Search 2 (+9), Sense Motive 2 (+7), Stealth 4 (+7)
FEATS: All-out Attack, Eidetic Memory, Fearless, Improved Aim, Improved Disarm (2), Improved Initiative (1), Improved Overrun, Improvised Tools, Inventor, Power Attack, Precise Shot (2), Second Chance [will saves vs. mind control] (1), Startle
POWERS [Mystical]:
*Blast - big Ball & Chain [11], AP: Strike, with Extra: Penetrating [11]
*Enhanced Attribute: Strength +12 [12]
*Enhanced Attribute: Constitution +18 [18]
* Impervious: on Constitution bonus vs. toughness attacks [6]
*Super-Strength [4], Heavy lift 9.6 tons
*Speed [1], base 10MPH (100ft move action)
COMBAT: Attack +7 [Unarmed +8 (Bruise), Thunderball +11]; Grapple +19; Defense 17 (14 flat-footed); Init +7
SAVES: Toughness +11 (6pts Impervious; K/B resistances 7/6); Fortitude +14; Reflex +5; Will +10
Abilities 42 + Skills 11 (44 ranks) + Feats 15 + Powers 67 + Combat 28 + Saves 10 – Drawbacks 0 = 173


The Bull-Smasher
PL8
(116pp); Real Name: Henry Camp
ABILITIES: STR: 15/30 (+10) DEX: 14 (+2) CON: 15/30 (+10) INT: 10 (0) WIS: 10 (0) CHA: 10 (0)
SKILLS: Climb (+10), Escape Artist (+2), Intimidate 8 (+8), Streetwise 2 (+2), Notice 6 (+6), Profession 4 (+4), Search 4 (+4), Sense Motive 8 (+8), Stealth 4 (+6), Survival 4 (+4), Swim (+10)
FEATS: All-out Attack, Attack Focus (Melee) (2), Dodge Focus (1), Fast Overrun, Improved Critical [19-20 unarmed] (1), Improved Initiative (1), Improved Overrun, Improved Trip, Move-by Action, Power Attack, Diehard, Endurance (1), Instant Up, Startle
POWERS [Mystical]:
*Enhanced Attribute: Strength +15 [15]
*Enhanced Attribute: Constitution +15 [15]
*Impervious: on Constitution bonus vs. toughness attacks [8]
*Speed [4], 100MPH (1,000ft base move)
*Super Strength [4] 12.8 tons
COMBAT: Attack +3/melee +5 [Unarmed +10 (Bruise)]; Grapple +19; Defense 16 (13 flat-footed); Init +6
SAVES: Toughness +10 (8 pts Impervious; K/B resistance 9/8); Fortitude +13; Reflex +8; Will +2
Abilities 14 + Skills 10 (40 ranks) + Feats 15 + Powers 50 + Combat 16 + Saves 11 – Drawbacks 0 = 116


The Pile-Crusher
PL8
(116pp); Real Name: Eliot Franklin
ABILITIES: STR: 12/26 (+8), DEX: 12 (+1), CON: 12/26 (+8), INT: 12 (+1), WIS: 10, CHA: 10
SKILLS: Climb 2 (+10), Gather Info 2 (+2), Intimidate 6 (+6), Knowledge [streetwise] 2 (+3), Notice 4 (+4), Search (+1), Sense Motive 4 (+4)
FEATS: All-out Attack, Blind-Fight, Chokehold, Diehard, Endurance (1), Improved Critical [19-20 with unarmed melee] (1), Improved Grab, Improved Grapple, Improved Pin, Improved Throw, Improved Trip, Move-by Action, Power Attack, Prone Fighting, Rage (1), Startle
POWERS [Mystical]:
*Enhanced Attribute: Strength [14]
*Enhanced Attribute: Constitution [14]
*Impervious: on Constitution bonus vs. toughness [7]
*Leaping [4]: high 112ft, long 225ft, running long 450ft
*Protection [2]
*Speed [1] 10MPH base (100ft base move)
*Super-Strength [6]
*Strike [2], PF: Mighty
COMBAT: Attack +6 [Unarmed +10 (Bruise)]; Grapple +20; Defense 16 (13 flat-footed); Init +1
SAVES: Toughness +10 (6 points impervious K/B resistance 8/7); Fortitude +10; Reflex +3; Will +2
Abilities 8 + Skills 5 (20 ranks) + Feats 16 + Powers 57 + Combat 24 + Saves 6 – Drawbacks 0 = 116[/sblock]
 
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