Wow, my Wimpzard can finally use a Sword !!!

Which I find rather annoying. Not only does that new feat give Eladrin Wizards virtually everything granted by one of the Wizard of the Spiral Tower features, but it also lets them use ANY magic longsword as an implement. Eladrin Warlocks are still limited to Pact Sword.
Eladrin Warlocks could take Arcane Implement Proficiency: Heavy Blades and use a longsword, scimitar, fullblade, you name it... as their implement for all their warlock powers. It can be enchanted as any heavy blade can be. You really don't lose much doing this. Nice for melee 'locks and nice not to have to keep up two enhancement bonuses which gets expensive.
 

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Eladrin Warlocks could take Arcane Implement Proficiency: Heavy Blades and use a longsword, scimitar, fullblade, you name it... as their implement for all their warlock powers. It can be enchanted as any heavy blade can be. You really don't lose much doing this. Nice for melee 'locks and nice not to have to keep up two enhancement bonuses which gets expensive.

I had read that, but had completely missed that Swordmages are an arcane class, so it also applies to swords. For some reason Swordmage always equates to Martial in my head. I'm stuck on "arcane implement" = wand, rod, staff for some reason.
 

Ironicly there's another feat that allows you to use heavy blades (or any other arcane implement of your choice) as an implement for -all- your arcane powers...

What feat is this? I think you might mean Arcane Implement Proficiency, but as I read that, it only lets an arcane caster use another type of implement that their class would not otherwise give them (e.g. orbs, staffs, wands, holy symbols, etc.) not any weapon?
 

What feat is this? I think you might mean Arcane Implement Proficiency, but as I read that, it only lets an arcane caster use another type of implement that their class would not otherwise give them (e.g. orbs, staffs, wands, holy symbols, etc.) not any weapon?

Any arcane implement. Luckily, swordmages exist with their heavy blade/light blade implements and their arcane tag. Thusly, any arcane caster can use a dagger or fullblade or whatever to cast spells.
 

Sustain is a specific keyword in 4e. Sustain minor, for example, allows you to continue using that power if you spend a minor action. The power would then tell you exactly what portion of the power is sustained.

The One sword has no such sustain power. What you probably mean by "sustainable" is that The One Sword is not considered expended if the secondary attack hits. Even though you can call this "sustainable" in standard English, you may not call it "sustainable" in terms of D&D rules without confusing quite a few people.

Yes, it is quite confusing.

The way we ruled it during the game is that I only got the secondary attack on my first turn, and the hit lasted until the end of my next round.

What was "sustained" was that I could continue using the primary attack of the sword for the entire encounter (because I hit with my secondary attack).
 

There's a feat now allowing Eladrin Wizards to use a sword as their implement.

If I were designing the game, I would not have done that. The Spiral Tower Paragon Path was designed specifically for Eladrin Wizards.

What I see as the major difference between the Paragon Path and the Feat is that the former allows me to attack with my Intelligence, which is far superior to my Strength.
 

Ironicly there's another feat that allows you to use heavy blades (or any other arcane implement of your choice) as an implement for -all- your arcane powers.
This was enough for me to shake my head in confusion, but not to understand what feat was referred to.

Luckily, someone came along to make a helpful explanation:
Any arcane implement. Luckily, swordmages exist with their heavy blade/light blade implements and their arcane tag. Thusly, any arcane caster can use a dagger or fullblade or whatever to cast spells.

Doesn't this smack of a mistake? I wouldn't be surprised if the feat designer had forgotten about the Swordmage. After all, this combo is only legit if you utilize the Forgotten Realms books.

Even if no errata is forthcoming, I'm inclined to houserule it as such. Doesn't make sense to open up almost all weaponry just because of the existence of a single class - the feat should possibly have specified the "implementy" implements...
 

If I were designing the game, I would not have done that. The Spiral Tower Paragon Path was designed specifically for Eladrin Wizards.

What I see as the major difference between the Paragon Path and the Feat is that the former allows me to attack with my Intelligence, which is far superior to my Strength.
If that was true, then you wouldn't have much to worry about - the PP would still be preferable and the feat would be a mere curiosity.

However, if I get to use a sword as my implement, nothing says I must switch my attack stat. In fact, I would expect there to be specific language to this effect, if it was the case.

So unfortunately for you, I don't see anything in that feat that prevents you from keeping using Int (or Cha or whatever) for your sword-as-implement attacks...
 

So unfortunately for you, I don't see anything in that feat that prevents you from keeping using Int (or Cha or whatever) for your sword-as-implement attacks...

I haven't read the Feat yet, this question should be posed to the Rules Lawyers at WotC.

But as far as I can interpret from what was written here, what ever gave a Wizard (with the feat) the ability to use its Intelligence for a martial attack in the first place?
 

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