[4e] From the Ruins (closed) - OOC

Very nice, eblue. Sathi looks good to go. Using the magic versions for the purposes of building is just fine. You should have 255 gp left, so feel free to pick up some other equipment if you would like (or just have the remaining be part of the gift she received if you don't want any other equipment).

I like the story you put together for her. Do you have any other questions about the game or setting?

For now, I think I'm all set. If you have questions about my character then please let me know. Thanks for allowing me to apply!
 

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Might be a bit late but I was considering a warden - either dwarven or perhaps even goliath. I have to drive to Scotland tomorrow and won't be back till evening so can't really get started till then.

That's fine. At this point the more the merrier, and I don't plan to stop considering character's until the 28th unless there are way too many to cope with before then.

For now, I think I'm all set. If you have questions about my character then please let me know. Thanks for allowing me to apply!

No sweat. Did you envision a clan name for Sathi's clan?
 



[sblock=Honag]

Racial Features
Mountain’s Tenacity: +1 racial bonus to Will
Powerful Athlete: Using Athletics to jump or climb, roll rwice and chose result
Stone’s Endurance: Encounter Power

Class Features
Font of Will: Can make a save at start of turn.
Earthstrength: With light armour use Con instead of Dex or Int for AC
Also - using 2nd Wind gain +4 to AC till end of next turn
Nature’s Wrath: Once in each turn I can mark each adjacent enemy. Lasts till end of my next turn
Gain Warden’s Fury and Warden’s Grasp At-will powers.
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“Honag, stand and face the elders and hear their judgement.”

The young goliath paused for only a second and yet his thoughts, his visions, would have filled hours. The expression on Marga’s dying face, the rage on the face of his father - and hers! The sorrow on the faces of his mother and sisters; the anger on the faces of the tribe. But above all was the deep sorrow that filled his very being. He knew that death was probably to be his next adventure but he relished it. To die, to dream no more…he stood and faced his accusers.

The elders were grim-faced and implacable. Only in the eyes of one, the old shaman, Hiram Skywatcher, was there even a hint of mercy or forgiveness.

The chief elder rose, supported by his staff, and spoke. “By your actions Honag Stoneborn, ye have caused the death of a maiden of the clan. And so know ye this; from this time henceforth your name is taken from you. No longer are ye to be recorded in the scrolls of the Stoneborn clan.”

A startled intake of breath came from the assembled tribefolk.

“Before dawn tomorrow ye will be escorted hence and taken to the lip of the chasm…” There was a pause as Honag waited for the words of death.

“…and there ye will be banished from rock and kin, from folk and family, never to return on pain of cruel death.”

A muffled scream burst out from behind him, but was quickly stilled. It was his mother. A hushed mumbling came from the onlookers at this unique form of punishment and Honag himself could scarce believe his own ears.”

“Remove the prisoner!”
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“Honag! Honag!”

He sat up instantly at the whispered call. He could not imagine who would be speaking to him at this time. He knew it could only be minutes before he would be escorted from here.

To his surprise it was the old shaman Hiram.

“Listen and do not speak. I have only moments and can say this only once. Our people must learn more about the world into which we have been delivered. You know, only too well, how things have changed. I want you to report back every once in a while to tell us of happenings outside the mountains. I realise you cannot return here but you can send word to our neighbours, the dwarven villagers to the east. They will make sure I and the other shamen receive the word. Now go and may the mountain gods go with you.”[/sblock]
 

Very nice backstory, and with a hint of mystery. I like it. Could you send me a message with what actually happened, as I'm sure you don't want anyone else to know?
 

Ok. Heres a stat block for Cole Cinder. [sblock=Warlock] Name Cole Cinder Player: Vertexx69
Dwarven Warlock XP ? Level 3
Initiative +2 Senses Low-Light Vision
Passive Insight 17; Passive Perception 12
HP 41; Bloodied 20; Surge Value 10; Surges Per-Day 10
AC 16; Fortitude 16; Reflex 15; Will 15
Saving Throws +5 vs pioson
Speed 5
Alignment Unaligned
Languages Common, Dwarven

[FONT=&quot]Str
[FONT=&quot] 08 Dex 10 Wis 15
Con 19 Int 15 Cha 10[/FONT]

Racial Abilities
Cast-iron Stomach, Dwarven Resilience, Dwarven Proficiency, Encumbered Speed, Stand Your Ground

Class Features
Infernal Pact, Dark One’s Blessing, Prime Shot, Shadow walk, Warlock’s Curse

At-Will Powers
Eldritch Blast(Range 10; +7 vs Ref / 1d10+5; Can use as ranged basic attack)

Hellish Rebuke (Range 5; +7 vs Ref / 1d6+5 fire; if I take dmg before next turn target takes 1d6+5 fire again)


Encounter Powers
Vampiric Embrace (Ranged 5; +7 vs Ref / 2d6+5 Necrotic; and I gain 7 THP)

Fiery Bolt(Ranged 10; +7 vs Ref / 3d6+5 Fire and adjacent creatures take 1d6+7 fire)

Daily Powers
Flames of Phlegethos(Ranged 10; +7 vs Ref / 3d10+5 fire and 5 ongoing fire.)

Utility Powers
Ethereal Stride (Teleport 3 squares and gain +2 to all defenses until end of next turn)

Feats
Surging Flame, Implement Expertise (Rod)

Skills
Arcana +7
Insight +7
History +7
Thievery +5

Equipment unfinished
Standard adventurers pack 15gp [/FONT]
leather armor 25gp
3 daggers 3gp
Inferno Oil X4 200gp
Rod 12gp
45gp still to spend[/sblock]The no magic gear is going to lower survival probability quite a bit as the game system is designed with the items included as part of the players power level. But I figure a warlock can survive with the least gear like 3.5 monks. :p
 
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The no magic gear is going to lower survival probability quite a bit as the game system is designed with the items included as part of the players power level. But I figure a warlock can survive with the least gear like 3.5 monks. :p

Don't forget that you get enhancement bonuses as you level, starting at +1 at level 3 (this does include the bonuses to critical damage as though you were wielding a magic implement or weapon). You seem to have given yourself the bonus for attacks, but not defenses: AC of 16; Fort 16; Ref 15; Will 15.
 
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yes but its the little flavors of the different items that can keep encounters from turning bland. For instance I'm driving one of my DMs nuts right now because my rimefire plate gives my battlerager resist all 1. :p And a couple extra points of dmg from things like brute gauntlets can give characters that extra bit of kick to survive the encounter.

But we'll see how it goes :lol:
 

yes but its the little flavors of the different items that can keep encounters from turning bland. For instance I'm driving one of my DMs nuts right now because my rimefire plate gives my battlerager resist all 1. :p And a couple extra points of dmg from things like brute gauntlets can give characters that extra bit of kick to survive the encounter.

But we'll see how it goes :lol:

I have run a couple of games both with and without magic items. It does reduce the power somewhat, but survivability isn't much affected.

As for the extra options... ;)

Also, don't forget to provide a backstory for Cole.
 

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