TaranTheWanderer
Legend
Rogues are great in combat. I'd take them over a wizard for staying power and damage. Taking half or no damage against AoE spells, taking half damage when getting hit etc...A wizard has crowd control and buffs and damage but spell management is a factor.
I played a rogue to 10th level and never lost more than a quarter of my hit points.
I usually play a mage or bard in a campaign where I can do all the cool world-building/organization stuff: sending, teleport.
If there's lots of combat, I default to a warrior class or a rogue class. The rogues are so much more flexible out of combat too.
I played a rogue to 10th level and never lost more than a quarter of my hit points.
I usually play a mage or bard in a campaign where I can do all the cool world-building/organization stuff: sending, teleport.
If there's lots of combat, I default to a warrior class or a rogue class. The rogues are so much more flexible out of combat too.