Ancalagon
Dusty Dragon
I worry most about the survivalist ability:
SurvivalistWhen you choose this archetype at 3rd level, you gain proficiency in the Nature and Survival skills if you don't already have it. Your proficiency bonus is doubled for any ability check you make that uses either of those proficiencies.
I feel like it punishes players who take Nature and Survival as skills at first level or suddenly grants them expertise at 3rd.
I know exactly what you mean. Perhaps have the player be a modified human, and take at level 1 "rangerish" magic. For example, find familar, mending and dancing light would be very fitting for a scout wanna be?