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(IC) Against the Giants PBP Group 1

Without trying them, the gates were almost certainly barred from the inside. There were no handles on the outside (the most probable usual method of entry would be to bang on them with an oversized fist and then wait for someone to come). Jack judged that climbing would be relatively easy - the logs were stacked side-by-side, and large - easy enough to cram hands and feet on either side of one of the smaller logs and shimmy up.

OOC: Climb is Str (Athletics) dc12. Climbing gear (a hand-pick or crampons) grants advantage. Failure results in slow success (with a complication TBD). Only one roll needed per person. It is also not impossible to raise a bar (even on the inside) with thieves' tools - it's just kinda obvious from anyone watching on the inside. (You insert a wire (like a large sewing needle) and twine through a gap, feed it back to yourself, and drag it upward. This is probably pretty hard with a bar of the size they're using, but not impossible. (Thieves' Tools dc22 in this case). Then push. Wouldn't do that at the main gate, if I were you.
 
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OOC:
OoC: This is so not Tenibor's thing. How tall is the tower?
60 Feet at its roof peak. (45 at the watch level) The palisade walls are 20 feet high. Let's not get confused here - Jack is at the main gate near the watchtower and Eoghan and Tenibor is at the "side" gate (near the rear). The two gates are 290 feet apart (200 north-south and 90 east-west) I don't know exactly where the others are, but I would default to the south-east corner, where they can see both. If you want to move elsewhere, go ahead.

Edit: While I'm at it, I'll point out there are no less than 3 stone chimneys between the two positions. they would also not be terribly hard to climb (dc12 lots of rocks to hold onto) Ranging from 25 to 35 feet. They could be climbed down on the inside, though all 3 have smoke coming out of them...
 
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OOC: Here, let me help you get your bearings.


SteadingG1.jpg

Notes: You can just make out the character icons. Jack is down at the bottom gate, Eoghan and Tenibor up the right side by the courtyard gate. Everyone else at the bottom right corner. The watchtower is the thatch roof on the bottom left.
 

40 feet is not so high.

~If we choose the tower, we do have the advantage of being very quiet. Perhaps one of the humans can climb up with a rope, secure it, and then the rest can carefully follow. It may also be worthwhile to intersperse the fey and the humans as we climb.~
 

"I can probably get up and secure a rope pretty easily, thanks to these shoes. Pretty handy, let me climb most anything. Unless they covered the walls in oil or somethin." Valda points down at her shoes, before realizing that at least two people can't see her at the moment, before shrugging and hoping her thoughts had made things clear.

OOC: I am assuming that my Slippers of Spider Climbing magic item, which grants me a climb speed equal to my walking speed, would work fine for getting up the tower or the walls pretty easily. If not, well, uhh, I guess we'll find out then.
 

~Sounds like a plan Valda. Let’s you and I climb the tower quick and quiet to see what our options are. Not sure how deeply that giant is sleeping, but if we’re lucky we may be able to take him out quietly and then lower a rope for the others. Unless folks have any other ideas?~

OOC: Jack has second story work so can climb at full speed.
 

After telepathically formulating a starting plan, the company reconvened, hugging the southern wall under the watchtower. Valda's boots were indeed a marvel, as she practically walked up the tower's support-log, only using her hands to lean forward and stay upright. Jack went second, gripping both sides of the log, and he scrambled upward, an accomplished climber.

They slowed at the top, staying quiet. There was good news and bad news: The good news was that the hill giant on watch was dozing, leaning on the rail with his head on his massive arm, and he hadn't noticed them. The bad news was twofold: Another giant was lying on the floor, with her legs dangling into the stairwell. And between the two was a massive alarm gong, with a big mallet

G1Watch0.jpg


OOC:
Jack has second story work so can climb at full speed.
Right, but ya still gotta roll? Here, I'll do it for you, but next time you do it (I'm not put out - I just hate being responsible for bad rolls.) Jack's Athletics: Check: 1D20+4 = [18]+4 = 22
 


OOC:
yes, held off as wasn't sure we were all on board - but will be more proactive with roles next time. :)
Sounds good. My overall recommendation is to post too many rolls rather than too few. I just won't use 'em if you change your mind about what you're doing if other object or have better ideas. Or if they don't apply, etc.
 

Into the Woods

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