D&D (2024) Bard Playtest discussion


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Tell it to Mike "shouting hands back on" Mearls.
Yeah it's always special when D&D designers make comments that are not only stupid, but not even something that can happen in D&D. Like, you literally CANNOT have your hand chopped off in 5E. It is impossible. Only through some wild piece of exception-based design, which would likely run on for multiple paragraphs would it even be possible. Nor would it have been something a Warlord could have fixed in 4E! Or any healer only healing HP! Yet that's the example he chose. SMDH as they say.
 





Chaosmancer

Legend
Disagree.

It doesn't "make it worse".

It shows there is another, real issue that's worth being concerned about, rather than the corner-case issue you were previously illustrating.

The issue I brought up was real enough, why do you have to dismiss it like I'm screaming at the clouds? Also, shockingly, it is possible to have more than one issue with something. They aren't limited in number or something.
 

Gorck

Prince of Dorkness
Just popping in here to bitterly observe that with Bardic Inspiration, a bard can shout/sing/declaim/harp/dance a wound closed, but it's okay because Magic!

That is all.
As others have already stated, not all damage is physical. Pyschic damage exists, after all. So just think of the Heal part of Bardic Inspiration as a morale boost or restoring the party's spirits.
 

Micah Sweet

Level Up & OSR Enthusiast
As others have already stated, not all damage is physical. Pyschic damage exists, after all. So just think of the Heal part of Bardic Inspiration as a morale boost or restoring the party's spirits.
Unless there's actual physical damage, like poison, in which case it heals that too. Thinking about it differently doesn't change the rules.
 

Levistus's_Leviathan

5e Freelancer
Unless there's actual physical damage, like poison, in which case it heals that too. Thinking about it differently doesn't change the rules.
Poison and bludgeoning/piercing/slashing don't have to damage your body every time you take those damage types and not every hit is an actual physical hit on your person. The PHB clearly states that hit points are a combination of physical resilience, agility, luck, will to live, and other factors. Hit points in 5e are more of a pool of resources you have to expend to avoid falling unconscious in battle, not a source of meat points like in video games. So healing isn't just restoring physical damage, it also can affect your agility, luck, will to live, and the other factors that makeup hit points.
 

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