WotC WotC general D&D survey just went live.

Heh, I must be the only one on ENWorld that likes 5e and thinks that it's the best iteration yet (aside from some nitpicks).

Me too. I think a lot of people do but I feel like most things the unhappy people take up most of the oxygen.
I think also that, as the current edition, much of the discussion ends up being where we have problems with it or it lets someone down. All the things it does right are easy to ignore (much like whatever failings a previous-edition-for-which-one-is-nostalgic had are easy to filter with the rose tinted remembrance).
 

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Heh, I must be the only one on ENWorld that likes 5e and thinks that it's the best iteration yet (aside from some nitpicks).
I mean, you're definitely not. I'd say 5E was in the "upper tier" of D&D editions for sure, and from certain angles is undoubtedly the best iteration.
Do we actually need those updated? They are still playable as is. Besides, other companies do/did those genres better.
By that logic, D&D hasn't needed updating since 2000 either!

I think the real issue is that, in 2007, WotC decided a policy where, if a unit wasn't making at least $50m/year, they were going to basically cut it. This is why 4E happened. And by making that policy (I forget the name, it had one), all other WotC TTRPGs were doomed. 5E wasn't subject to any such policy and was basically an experiment that succeeded beyond their wildest dreams (WoW was somewhat similar - it had a decent investment in money and time - $100m and 4 years, but Blizzard expected it to get about 250k subs and maybe eventually climb to the dizzy heights of 500k - in really it blasted through that and peaked at like 10-12m subs). 1D&D, on the other hand, is subject to a similar policy to 4E - it has to make a certain amount of money per year, and it's an increase on what 5E has been making.

So I think it's safe to say in this environment, WotC doesn't really have any incentive to make any non-D&D RPGs. If the space CRPG ever comes out (still sadly seems to be in eternal pre-production, after like, what 3+ years,?) and is a big hit I could certainly see a TTRPG being released to capitalize on that, but that's a few years out at least.
 

D20 is not ready to be universal genre. You can create a D&D d20 and a Star Wars d20 but these can't be compatible among them. The characters from "Street Fighter" can't defeat against "Overwatch", and fighters from "Mortal Kombat" can face against the infernal creatures of "Doom". If they had could, Gamma World would be in the list of returned settings.

If they wanted a d20 Gamma World or d20 Alternity/Star Frontiers/Star*Drive, they will try before with a videogame adaptation, something style Fallout.

* Radiant Citadel could be perfect for a D&D shop-management videogame style "Titan Shop".
 



So? How is that relevant to the discussion?
Neither of those statements change the facts that digital does not mean PDF.
because they listed both DTRPG and DMsG as options under digital.

Alternatively I fail to see why you posted the OP I replied to in the first place, because if you knew that, then that post does not work as a reply to the post it was one to
 

They've farmed out the Transformers, GI Joe, My Little Pony and Power Rangers RPGS to other companies instead of having WOTC make them (and could have been D&D compatible).
No. D&D does D&D well. Lets not go back to 3rd Ed times when they farmed out the D20 system to everyone. That's how we got complete poo like World of Darkness D20 and Call of Cthulhu D20. The Leveling/Class system just does not work for certain genres. Sure you can shoehorn anything in but man... you really lose something in the process.
 

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