Garthanos
Arcadian Knight
yup I see a ton of people is it you? saying they get to decide the parties next adventure and whether the group takes up the mission from the local despot.Except the way some folks are describing the Warlord,
yup I see a ton of people is it you? saying they get to decide the parties next adventure and whether the group takes up the mission from the local despot.Except the way some folks are describing the Warlord,
Exactliy...Exactly....Meanwhile the sergeant or the love interest or the coach shouting, screaming, or otherwise inspiring them back onto their feet is a key cinematic moment. And an inspirational class that can't do that to me fails as an inspirational class.
Yes, cure wounds is a small amount. So is healing word. Doing that amount of healing without magic seems OK to me.Can you define "small amount"? Cure Wounds at level 1 heals 1d8+Wis. Healing Word heals 1d4+Wis. Each requires a daily use spell slot.
Second Wind heals 1d10+Fighter level and can be used 1/hour (side note: Purple Dragon Knights can share this benefit with others).
Cure Wounds heals 1d6+4+total Hit Dice/level of target and can be used 1/hour per target until you run out of magic duct tape (5 gp per 10 uses).
Hit Dice heal anywhere from 1d4 to 1d12+Con. You get one of these per level.
So is it just the ability to get more dice of healing that you're opposed to? Because it feels like non-magical healing is more efficient than magical healing in 5e.
Yeah, but back then you really were a Lord of your own castle, surrounded by NPCs. It was the highest level that some races could ever get to, and implied that you were one of the most important people in the land. (Unironically).I don't know, there was a time being a level 9 Fighter made you a Lord and that didn't bother anyone.
Yeah, it's strange. Though AFAICT, it's not the name "Warlord" that causes that reaction in people, it's the usual 4e hate for using the term "Leader" for that whole character role. The problem lies (and it lies in a LOT of 4e hate) is that (while ALL D&D rulesets do this) 4e used words as inspiration for fluff, but did not intend them to be taken totally literally.As for this whole "ah, this class makes you the boss of the party" I'm a bit confused on this point. So we're ok with Bards inspiring people, Clerics bolstering our morale to the point we get to add d4's to die rolls and increase our maximum hit point totals, and Paladins being so awesome just being near one gives you bonuses to saves and immunity to fear, but the idea that someone could improve morale by being a good leader or improve party efficiency through knowledge of tactics is a bridge too far?
Yup.I want to point out the Mastermind Rogue already exists.
Who's doing that?Yes, cure wounds is a small amount. So is healing word. Doing that amount of healing without magic seems OK to me.
It's the people healing 40-50 hit points in a round or a few without magic that I think breaks the concept.
Clerics with Heal?Who's doing that?
Wasn't the suggestion "non-magically", though?Clerics with Heal?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.