OK. That has not been my experience with 5e, and I’ve been running and playing with three different groups (with a variety of players who have come and gone) since the Next Playtest days. The only time I had high PC turnover was when I ran Tomb of Annihilation.That's not an assumption I make, either as player or DM, with any version of D&D, from any publisher.
Yes, and after a while and some character deaths/turnover you've got a different mix of over- and under-powered characters.
Life ain't a level playing field.
Ideally, sure. But people aren't perfect. Many don't empathize as much as they could. Others are going to smile and say it's okay while inwardly cringing. Just because you aren't attuned to other's desires, it doesn't mean you're a jerk.
This goes back to this black and white label that seems to pop up now and then. Either you're a "good" player or you're a "jerk". All jerks should be immediately kicked from the game. Except that's not how it works, most behavior is on a spectrum. Some people just have a low insight skill while others have a low charisma. We're all playing a game. I try to ensure I'm setting up the best possible game for the most people, even if I also accept I can't be the right DM for everyone. But part of setting up a good game? Not pitting players against each other unnecessarily is something I prefer in the game.
I feel you're somewhat overestimating the intensity of the environment for an "average" group.
Sorry if I made you you feel badgered. I responded to an inaccurate statement, and you responded back. I'll leave you alone.OK. That has not been my experience with 5e, and I’ve been running and playing with three different groups (with a variety of players who have come and gone) since the Next Playtest days. The only time I had high PC turnover was when I ran Tomb of Annihilation.
But anyway, I’m not really sure why I’m being singled out here for my choice. I’m not the only one in this thread who dislikes random stat generation.