D&D (2024) Martial vs Caster: Removing the "Magical Dependencies" of high level.

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Yes yes the moving of the goal posts was nothing but predictable.

Ive already stated the rule can and should be better. In fact, I stated this before you even started talking to me in this topic.

Stop dragging the topic in circles.

So what? We just have Schrödinger's Rule? Because Improvise Action works for literally anything. And so, therefore, DnD already has a rule for literally anything. So if I say "there are no rules for ascending to godhood." then people would be perfectly correct to tell me "No, there is a rule. Improvised Action. It could be better, but it is a rule for this."?

Sure, you can get hung up on the fact that Hussar said "rule or rule guidance" and pendantically claim that this is technically a rule, so technically a rule for it exists so technically he was wrong... but the intent of what he was saying was clear. Improvised Action is a rule the same way the play loop is a rule, because, it is quite literally, just a repeat of the play loop.

No, actually, I didn't. You glossed over some critical information in those posts and rather than ask me to clarify, you have assumed what I said.

What key information did I gloss over? the fact that they were clearly asking to recreate web? Or the fact that you said they need a knee-breaking stick?
 

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If you have something else you want to try, different rules may well apply. Pocket sand might be a 1v1 thing, but if I say, aim for the jugular of an Orc, Id argue such a large beast would blind anybody in the vincinity with the resulting blood spray. You roll 3+ over the Orc's AC, then I'll offset a 30*, 10ft cone roughly 45* off the direction you attacked from; all enemies in that cone will be blinded for 1d6 turns. No saving throws.

Thats the neat part about improvise action. If you're not getting much leverage out of it, its just as much on crappy DMs as it is on your own creativity, and the fact that you took one instance of its application and extended to every single possibility illustrates you either don't get the point of the mechanic or you're being obtuse to avoid ceding any ground in the argument. Either way; the point of the mechanic is to run bespoke rulings for every situation, not to take a single ruling on a single, specific situation and extrapolate it out into a generic rule for all situations.

Thats obvious nonsense, and Im positive you know it.

If you want to keep going, pitch things you want to do. You aren't going to stump me, cause, you know, this is one of the fun parts of games like this.

Ive said this in other topics, but it really isn't 5e's problem that you don't like what it is and don't find it fun.

And this just gets back into the problem with relying on improvised actions. The DM has to come up with a 30 degree, 10 ft cone, 45 degrees off the direction of the attack? What does that even mean? And if an orc is big enough, is a gnoll? A goliath should be right? What if the enemies in that direction are shorter than the orc? Taller?

Suddenly, instead of the fighter having any sort of predictability, it all becomes a guessing game. Will my attack come from the correct direction and go at the correct angle against the correct enemy to do what I want? Essentially, the fighter is reduced to asking every single turn and every single attack, and just hoping they get similar responses. And that isn't "fun"
 

The fighter doesn't need magical abilities at 11th level now because they need to keep up with wizards.

The problem is the gadget fighter, the mystic fighter, the bloodline fighter, the artifact fighter is the same class.

Hawkeye and Falcon keep up with the Avengers and Batman and Green Arrow keep up with the League. They do so with high skills, exordinary weapon use, and special gadgets, things that didn't enter fantasy under martials until after D&D was created.

But Fighters don't get skill buffs in D&D.
High tier weapon use doesn't exist in official 5e.
And Gadgetry is in the hands of DMs or are magic.

"because the core fighter has to be simple."

The harsh truth is the "simple warrior" when it gets to the Paragon/3rd/Avenger/JL tier is almost always magical or dependent on magic items.

The Normal Buttkickers are almost always complex in nature and require a lot of resource management and advantage skill use in their worlds once they get to the Dragons and Demons phase. And many get magic equipment to help.
Yeah the wild thing to me is…why can’t a master of arms cut a demon with an extremely well crafted mundane sword?

Like…does Durendal actually need to be magic, or can Roland be why it seems so powerful?
 

Yeah the wild thing to me is…why can’t a master of arms cut a demon with an extremely well crafted mundane sword?

Like…does Durendal actually need to be magic, or can Roland be why it seems so powerful?
It would be so right for a weapon master to be able to attune to a mundane weapon to be able to use it to perfection based on tiny flaws and traits unique to it.
 

So if I say "there are no rules for ascending to godhood." then people would be perfectly correct to tell me "No, there is a rule. Improvised Action. It could be better, but it is a rule for this."?

Only if the DM deems that appropriate.

Most wouldn't, because of course they wouldn't, and you'd think after trying this fallacious reasoning multiple times that you'd understand there is a massive, massive, MASSIVE gulf between "ascend to godhood" and literally any normal thing a martial might want to pull in a fight.

To use the fact that a DM would, obviously, say no to Godhood in this case as causus belli to say nothing can be done at all with IA is, as said, incredibly falacious.

And I just looked it up. This is called a misleading comparison.

And to just really hammer in this, here's ChatGPT explaining exactly what it is you're doing:

In the argument you described, your opponent is indeed using a form of misleading comparison. By using the extreme example of "Ascending to Godhood," they are attempting to discredit the entire concept of the Improvise Action rule, suggesting that because an extreme and unlikely action would not be deemed appropriate by a typical DM, then all other actions within a more reasonable range are also rendered useless.

This is a fallacious line of reasoning because it ignores the range of actions that fall within the realm of reasonability. The fact that an extreme action would be unlikely to be allowed does not imply that all other actions, such as kicking someone with sand or jumping off a ledge during an attack, would also be dismissed as invalid.

It's important to consider the context and purpose of the Improvise Action rule in DND. The rule exists to allow for creative and spontaneous actions that may not be explicitly covered by the game's predefined actions. While DMs have the authority to determine the appropriateness of an improvised action, it is typically done within the boundaries of reason and game balance. The goal is to promote flexibility, creativity, and player engagement.

By using an extreme outlier as the basis for dismissing the entire concept of Improvise Action, your opponent is committing the fallacy of misleading comparison. It's essential to address this fallacy by pointing out the range of reasonable actions that the rule is intended to cover and the fact that extreme examples do not invalidate the entire spectrum of possible actions in the game.

What key information did I gloss over?

The fact that I never addressed the thing you said I did.

What does that even mean?

I assume you don't use battle maps if you have no idea what Im talking about. Though, it is plain english, so frankly I find it hard to believe you don't know what that means.

And if an orc is big enough, is a gnoll? A goliath should be right?

All are medium creatures, so yes.

What if the enemies in that direction are shorter than the orc? Taller?

...Height has nothing to do with anything I said and would be an irrelevant bit of tedium to even consider.

Suddenly, instead of the fighter having any sort of predictability, it all becomes a guessing game.

...are you...guessing...what direct you are going to choose to attack in?

Essentially, the fighter is reduced to asking every single turn and every single attack, and just hoping they get similar responses. And that isn't "fun"

At this point I think all you've ever played is theater of the mind, but even then. I don't know how you can play 5e and think you're not in full control of where your character exists within a battlespace and how they can move and attack within it.

I gave you the target AC to connect the attack, and you would pick the direction you attack from, based where you decide to place yourself, if you can without taking an opportunity attack if you don't want to take one. If they're in Square/Hex A and you put yourself in Square/Hex B immediately next to the target, the resulting blood spray would cover Square/Hexes C, D, E which are perpindicular to A and B.

Heres a picture.

avernus01-blank~2.png


Orc is green, you're Blue, if the attack connects the red arrows show the Hexes that would be hit by the blood spray. At the scale I usually do Hexes there'd be up to 9 medium enemies that could be hit.
 

It would be so right for a weapon master to be able to attune to a mundane weapon to be able to use it to perfection based on tiny flaws and traits unique to it.

I want martials who can use a weapon so well that they can basically awaken its soul. Magical weapons can be made, but some should just be the legendary weapons of heroes that were awoken through use by said heroes.
 


FYI ChatGPT is not a reliable source of information in the slightest, and is generally pretty awful at giving anything useful. I wouldn't use it to argue against anyone - you'll get gobbledy-gook.

I think we can all trust each other to actually read what it said and judge it on its merits rather than assuming its worthless just because its ChatGPT.
 

I think we can all trust each other to actually read what it said and judge it on its merits rather than assuming its worthless just because its ChatGPT.
But you're using ChatGPT as an expert* - despite the fact it's not an expert, doesn't know what it's talking about, and didn't even name mention the fact their argument could also be seen as a form of 'reductio ad absurdum' . Calling it a 'misleading comparison'** is terrible as... what exactly is the comparison in the argument? What are they comparing? As far as I can read from the quotes, they're implying that 'improvise action has no limits, therefore you can ask to ascend to godhood, and this makes it a poor way for martials to do interesting actions as its lack of limtis makes it difficult for GMs to adjudicate'. Have I misunderstood something?

I did read what ChatGPT was writing, and it's presented in such a stilted, poor style. What prompt did you use, by the by? It began with agreeing with you - how neutrally did you express what you were saying to it?

I think we can judge ChatGPT on its merits - which has been shown to, generally, have none in actually writing anything sensible - and dismiss it out of hand, as you would anyone that has been shown to have poor arguments or has a tendancy to argue in bad faith.

(* which could be seen as the 'appeal to authority' fallacy, but that would be a poor reading)

(** is it trying to say it's a false analogy or a false equivalence, rather than a 'misleading comparison', which is not a particular term I can find through a quick search?)
 
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