Voadam
Legend
High level 1e rangers already can cast burning hands.With ranger magic the way it was intended!

High level 1e rangers already can cast burning hands.With ranger magic the way it was intended!
Two, actually, tho' the older one, Bounty Head Bebop, isn't licensed.There is a Cowboy Bebop RPG.
Sweet, I wonder why I'd never heard of it!There is a Cowboy Bebop RPG.
While not licensed, there are some short RPG adaptations for a number of these in the Fat Goblin Games' 8-Bit Adventures line of PDFs for Pathfinder 1e and 5e.
I love SWADE but I don't think it is a good fit for Elder Scrolls. I would want something definitely crunchier. But I agree about the not-5E part. Maybe if not 2d20 it would be a good candidate for AGE or even BRP?I'll ditto the Elder Scrolls - it's the setting I'd most like to see get an official adaptation. But oh man, would I ever NOT want it to be adapted to D&D 5e as some of the Bethesda Softworks staff already attempted. Thankfully -in an ironic way- their efforts were guilty of plagerism and got pulled. I would also not like it to be adapted by Modiphius. A week ago I finally got their 2d20 adpatation of Dishonored to the table and running and playing it just felt awkward. While I've become a fan of Modiphius' Strar Trek Adventures, I can't envision 2d20 working particularly well for the Elder Scrolls. There's a terrific fan-made adapatation of the Elder Scrolls to Savage Worlds Deluxe by Will Herrman. I helped my son run some adventures with it about a decade ago and it played very well. It needs to be updated to SWADE and I've been tinkering with it a bit.
I'd also really like to see an adaptation to Pirannha Bytes' Gothic videogame series - I'm a shameless fan having played all 3 games at least twice. I have the beginnings of an adaptation of it to Savage Worlds, but in the midst of it I got my hands on a recent edition of The Dark Eye TTRPG and immediately felt it'd be a better choice. IMO the character archetypes (especially the Mages) and the Eye of Innos theme that underpins Gothic II, reveal some inspiration from the TDE. Both companies are in Germany and only a stones throw away from one another, so it seems likely. The problem is that TDE isn't that conducive -if at all- to home brewing. While its Professions align nicely and playable Races in Gothic are Human only, those 2 character features mostly invlolve just reskinning. Creating Gothic appopriate Cultures on the other hand, requires some heavy lifting. Basic Roleplay or Mythras could probably do the setting justice too, but the idea of doing it with TDE really bit me and stubbornly won't let go.
it was the man without a face that gave me nightmares, still remember the refrain of “Last night, as I was walking up the stair, I met a man who wasn't there. He wasn't there again today, I wish, I wish he'd go away.”I still have nightmares from the first series. "Upstairs and downstairs, upstairs and downstairs..."
My primary criteria for the rules for an adapatation of The Elder Scrolls, is something that's skills based/focused. IMO SWADE definitely meets that criteria, as skill-traits are at its core. Will Herrmans's adaptation uses one of Zadmar Games' variations on powers to implement the Magick of the ES verse. It works well and does a decent job of capturing the pervasive and plentiful nature of magick in the setting, as well as trapping the flavor. As I said above, that adaptation was homebrewed for the Deluxe edition of the rules and it needs adjustments for SWADE; power modifiers in particular need a rethink. In one of my own homebrews, I made power modifiers only available via those learned from NPC trainers or from the discovery of uncommon artifcacts like scrolls - worked well to decelerate power creep. The limited impact on PC advancement that classes gave in ES III and IV, does seem to align well with SW professional edges, as compared to the classes of a heavily class-driven TTRPG like 5e.I love SWADE but I don't think it is a good fit for Elder Scrolls. I would want something definitely crunchier. But I agree about the not-5E part. Maybe if not 2d20 it would be a good candidate for AGE or even BRP?