D&D (2024) Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.

if you have all armor have STR requirement and you are not generous with low STR, then armor proficiency can be removed also.
maybe some classes/races can have "armor adaption" that is, they count their STR as 2 pts higher for using armor.

also, weak rogue is a trope, and they are most welcomed to have magic robes for protection.
I don't want proficiency to be removed, though. Wizards running around in chain or plate armor because the player happened to roll decently to high on strength doesn't appeal to me.
 

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I don't want proficiency to be removed, though. Wizards running around in chain or plate armor because the player happened to roll decently to high on strength doesn't appeal to me.
Yes as long as die rolling is a common method of ability score generation, this would be problematic. If you have to invest Strength points to be able to wear armor, I don't think that's an issue.
 

Yes as long as die rolling is a common method of ability score generation, this would be problematic. If you have to invest Strength points to be able to wear armor, I don't think that's an issue.
There certainly are games where this is how it works. GURPS: Fantasy has unarmored magic users only in that the strength needed to reasonably wear armor and your other adventuring gear is a build-resource cost in competition with other qualities (such as the actual spellcasting).
 

Yes as long as die rolling is a common method of ability score generation, this would be problematic. If you have to invest Strength points to be able to wear armor, I don't think that's an issue.
Yes, but rolling the dice for stats is going to be common for a very long time to come.
 


if you have all armor have STR requirement and you are not generous with low STR, then armor proficiency can be removed also.
maybe some classes/races can have "armor adaption" that is, they count their STR as 2 pts higher for using armor.

also, weak rogue is a trope, and they are most welcomed to have magic robes for protection.
The requirement that got stated was an eight for leather not padded. If you roll less than an eight there should be some real pain anywhere you put that roll. Being limited to padded and robes is only a tiny opportunity cost, but it's probably less than the one you'd eat putting it almost anywhere else. It's not a big deal if studded needs at loan 8 because padded and leather armor exist
 
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The requirement that got stated was N eight for studded leather not padded or mundane leather. If you roll less than an eight there should be some real pain anywhere you put that roll. Being limited to padded and leather might only be a tiny opportunity cost, but it's probably less than the one you'd eat putting it almost anywhere else. It's not a big deal if studded needs at loan 8 because padded and leather armor exist
Minor correction. I said leather/studded leather since the studs don't really add much weight. I wouldn't be opposed to leather being 8 and studded being 9, though. :)
 

then use point buy/array.
you are creating more problems in the game by rolling stats.
LOL you guys are proposing a rule change which makes rolling for stats a problem and then claiming it's rolling for stats that's causing the problem? No dude, it's your proposed rule change where you try to "solve" a problem which doesn't exist, then cause a new problem, and tell people to adapt their game to your new rule "fix" to fix the problems from the new rule.

How about if you want to change the rules, find a way to do it which doesn't cause even more rules changes to deal with your last rules change.
 


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