D&D General Playstyle vs Mechanics


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D&D has been in print continually for 50 years. It's had multiple different editions, with considerable variation in mechanics and playstyle, yet for each of those 50 years (barring potentially a short period in the 90s vs Vampire and potentially a short period in the early 2010s vs Pathfinder) D&D been inarguably the most popular RPG, by a considerable margin. Whatever else was going on in the industry, whoever owned D&D, whoever wrote D&D, whoever drew the pictures in D&D, it was always (or practically always) number one.

And you believe its market dominance for all this time can be chalked up to what...exactly? Being first?

Your position is that each one of these different versions and editions of D&D happened to be the best designed, written, and produced RPG of its era?

False equivalency here. Disagreeing that the majority of people would be playing something else if D&D didn't have the advantage of its wid3 familiarity is not the same as... believing every edittion was the best designed, written and produced rpg of its era...

Or could some other factor have contributed?
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It clearly wasn't meant literally.

But even if it was, this would not make it a dog whistle.
I mean, who are the dogs we would supposably be whistling to, anyhow? And why are we whistling to them?

(One of my personal dictums when in a role-playing game is "accept the premise" and that includes railroads—as long as it's clear that's what's on offer—and it also included de-railroads, which is clearly what this thread has become.)
 






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