Lizard Meat Is Still Meat
Nalvis holds his axe in the air triumphantly and says, "I thought I was going to miss him at first, but then he moved right into my strike." He says to Vik, "Thank you for helping me overcome my doubts, my friend, and for that well placed throw."
Vik retrieves his harpoon, examining the bone tip.
"
Thank you, my friend. My father, may his spirit find rest and comfort, would have been proud of that throw. Let us see to preparing the beast for consumption."
Kwargrow said:
Mekric looks down at the dead lizard and despite her joy over the victory, she cannot help but feel sorry for the creature. "So I guess we're going to learn how to skin a lizard now," she says softly with a curl in her lip.
Veera nods, mostly to herself, since she is not looking at the others but has moved off into the rough.
"
It should not be too much more difficult than skinning a shark. I will make a fire to cure the meat. This should safe us time in travel for the next few days since we will not have to hunt."
Kwargrow said:
Arbrine slaps Nalvis on the back and says, "Next time I'll have to move faster if I want any action." She will put a hand on a part of the lizard not gushing blood and attempt to determine with Way if any of the lizard parts have proclivity.
Quill harrumphs.
"
That was mighty quick for such big fellows. Nice swinging, you two."
Quill kneels down by the fallen lizard to run her hands lightly over its body's surface trying to feel any fluctuations in Way lines, like Arbrine.
Kwargrow said:
The three will help their friends with breaking down the creature and preparing the skins and meat for transport.
OOC:
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Alchemical Sensitivity: effectiveness + Konokoro + d100 => rarity
Arbrine: 13 + 18 + 50 = 81
Quill:15 + 20 + 99 + 69(luck) = 203
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GM: | The friends are able to prepare the lizard skin and 120 bricks worth of meat. Neither Arbrine nor Quill sense any proclivity of Way about the lizard carcass. | |

After 10 more days of travel the friends reach the nearest and largest of the known villages that border the marsh. The Norikadians have traded with this particular village in the past, which is why Quill knew of its existence. The village is populated by mostly Hebrians, which is the same people who inhabit Eastaboga. The village also contained a few families of other tribes but the language of trade was always Eastabin, with a smattering of Norikadian.
It is the faint smell of smoke that inundates the friends from a day away that alerts them to possible wrong. The smoke can then be seen from a few hours distant. Once moving into the cleared area of the village proper, the friends can see that several houses have been put to the torch and still smolder. Whatever has happened here, it was a few days past, as the remaining villagers seem to be in a process of clean-up. A funeral pyre is being prepared upon a small vessel as the friends make there way toward the center of the village.
The villagers are not hostile, but seem reserved. A middle-aged man standing at the beach of the river looks about and addresses the arrival. He speaks in the Eastabin tongue.
"
You looks as if you have walked all this way from the fishing village out on the rocky sea. Has trouble befallen it as well?"
[sblock=Character Data]
Nalvis: full health
Mekric: full health
Abrine: full health
Rekyavik: full health
Renyaveer: full health
flint arrows: 5
bone arrows: 10
Quill: full health
javelins: 5[/sblock]
[sblock=Group Inventory]Lizard Meat: 120 bricks
Lizard Skin: 60% cover
Muddle Leaves: 2 measures: Muddle x2[/sblock]