D&D General One thing I hate about the Sorcerer


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ezo

I cast invisibility
You going to address his point or just attack his rhetoric?
Only time will tell. ;)

EDIT: Actually, no. I am not. There is no point in my restating the points I already have, which were clear and addressed his points before. Since he apparently refuses to acknolwedge that, I'll just have a little fun. :D
 

Chaosmancer

Legend
Well, good thing for you they stopped using it then. Others feel differently, and their opinions are just as valid.

Sure, maybe some 0.5% of DnD players remember Vancian and want to go back to it, but the very existence of the Sorcerer and the fact that Vancian wasn't even considered in the 2014 playtest tells me that their valid opinions are a tiny percentage.

Heck, do any of the OSR clones even use Vancian casting?
 

Chaosmancer

Legend
Sure it is, you have to plan, and your resources are constrained by the choices made.

See, this is the fundamental problem. That isn't how it works. Plans are made with information, but you CANNOT have the correct information. Even in 3.5, the last edition to use Vancian, clerics were allowed to substitute prepared spells for cure wounds and casters could choose to NOT prepare all their spells, to leave room for "the unexpected" which was every single adventuring day. No DM is going to allow you to know everything the enemy can or will bring to bear. They will always conceal information, and so you will always just be guessing about what resources might be useful.

I have very few things I feel strongly about, but Vancian casting and the way it requires predicting the future to play your character effectively is just bad for the game. As I said, I haven't even heard of the OSR clone games that have come out in the last decade using Vancian casting.
 

Scribe

Legend
You dont need to have all the correct information. Diversify your spells memorized, and just roll with it. Now, I can still absolutely see your perspective, but its not the end of the world, never has been, to have to think ahead, and yeah maybe not all your spell slots are used in a day, or you picked some duds.
 

CreamCloud0

One day, I hope to actually play DnD.
See, this is the fundamental problem. That isn't how it works. Plans are made with information, but you CANNOT have the correct information. Even in 3.5, the last edition to use Vancian, clerics were allowed to substitute prepared spells for cure wounds and casters could choose to NOT prepare all their spells, to leave room for "the unexpected" which was every single adventuring day. No DM is going to allow you to know everything the enemy can or will bring to bear. They will always conceal information, and so you will always just be guessing about what resources might be useful.

I have very few things I feel strongly about, but Vancian casting and the way it requires predicting the future to play your character effectively is just bad for the game. As I said, I haven't even heard of the OSR clone games that have come out in the last decade using Vancian casting.
Wow it’s almost like players would have to gather information, plan ahead, strategise and be cautious rather than charging in like a herd of nigh immortal magic slinging bulls with red bandanas covering their eyes.

Scouts, scrying and researching existed for a reason.
 
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Minigiant

Legend
Supporter
What's the balance on D&D looking like today?
On 5e?

5e is balanced when you play a specific way. It you are Running 6 medium encounters between Long Rests in Tier 1 and adding 2-4 more as you increase tiers, you won't run into balance issues. But that is not sustainable without heavy houserules and many fans don't even like it.

2024 versio looks like it will be better balanced. Not as balanced as "post math update 4e" but that level isn't needed.
 

Scribe

Legend
On 5e?

5e is balanced when you play a specific way. It you are Running 6 medium encounters between Long Rests in Tier 1 and adding 2-4 more as you increase tiers, you won't run into balance issues. But that is not sustainable without heavy houserules and many fans don't even like it.

2024 versio looks like it will be better balanced. Not as balanced as "post math update 4e" but that level isn't needed.

What is your party composition? What kind of spells are being selected? What is the base assumption of the various buffs and how do they relate to the balance of any official module/adventure?

These questions are rhetorical, 'balance' in the case of 5e is so open to interpretation that the word loses any meaning.
 

Minigiant

Legend
Supporter
What is your party composition? What kind of spells are being selected? What is the base assumption of the various buffs and how do they relate to the balance of any official module/adventure?

These questions are rhetorical, 'balance' in the case of 5e is so open to interpretation that the word loses any meaning.
Balance is not an open definition

Balance means Each Class/Race/What has equal levels on highlights or importance in standard unbiased play.
Party comp and auxilliary choice don't matter in General Balance.

Once you change from "standard unbiased play", balance will go off.

5e's problem is its "standard unbiased play" isn't popular amongst 5e fans.
 

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