Chaosmancer
Legend
OTOH, at tiers 3 and 4, fighters should be as equally legendary and mythic as casters.
Yeah, we end up at this point every single time, but the thing people end up hiding behind is that structure of Western Myth.
Hercules literally held the weight of the entire sky upon his shoulders, "but he's the son of a god", sure, and so were the vast majority of figures in western myth, because social power derived from "do you know who my father is" and therefore all power derived from it.
Besides, do you know why my Barbarian should be able to do significant structural damage to a mountain? Because at level 20 it would be pretty dang epic to fight something like this
But even more than that, why can't I get the ability to auto-pass some skill checks? Why can't I get the ability to to run through a wall? Why can't I do the batman disappearing act where the light swings and I disappear from sight in half a second while you are staring right at me? Why can't I disarm an enemy who misses me with an attack?
Casters can consistently rewrite the rules of the game. "This person MUST tell me the truth", "I move from here, to here, instantly ignoring everything in my way", "That way is now down", "You cannot walk past this line". Meanwhile, warriors are consistently constrained by the rules of the game and told "you can't do anything that might look like magic, because you don't have magic" meaning that they can never break or rewrite the rules.
A great example of something that honestly almost feels good from this packet is the Barbarian. Primal Knowledge and the Berserkers Intimidate are really cool abilities, that only have a single downside. They are exclusively tied to Rage. And Rage is a combat feature the Barbarian desperately needs and desperately cannot waste. But those abilities are WONDERFUL.