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lowkey13
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I think there's is a really interesting point that's coming out of this discussion.
As someone plays their PC each new level is compared against the possible dip and it sounds like most people are choosing not to dip.
On the other hand, in games where the PCs start at a higher level I think there tend to be more multiclassed characters. Possibly because the 'build' doesn't have to be worked towards and the player doesn't have to persevere through some of the less powerful levels.
"Which capstone abilities are so desirable that they deter you from dipping into another class?"
"Is there a class that you'd likely NEVER dip into?"
"Is there a class that REQUIRES dipping to be worthwhile?"
Best dips
Cleric
Fighter
Warlock
Barbarian
Rogue
Bad Dips
Wizard
Druid
Bard
Ranger
Paladin
Monk
Now this isn't to say there aren't multiclass combinations that work even with the bad classes, but there's generally very little reason to dip into any of the above classes I've labeled as Bad Dips.
I consider 5+ levels in a class to be NOT A DIP
Nice use of the oh-so-common typo.Guillaume le Rouge
Nice use of the oh-so-common typo.
Another way to put this might be, "Which capstone abilities are so desirable that they deter you from dipping into another class?" But sometimes you don't even look that far ahead. Sometimes it's just "What do I want next?"
I realize that this is very subjective, and dependent on HOW you play a character. For example, I have a paladin that doesn't use weapons that pierce or slash (no points or edges). I'm tempted to dip into warlock for Eldritch Blast, but I keep finding excuses/reasons to stay with Paladin.
Anyone else feel like that?
Related questions might include, "Is there a class that you'd likely NEVER dip into?" if you were already Class ABC or "Is there a class that REQUIRES dipping to be worthwhile?"