Herremann the Wise
First Post
Actually, I kind of feel the same as Ahglock on this one. All characters are adventurers in that they use the powers system. The balance is hard-wired in. However, imagine that wizards used the "arcane" system, priests used the "divine" system and fighter-style characters used the "martial" system, and spiritual characters used the "primal" system where each of these systems was different to each other, but still balanced. Your character could do things other characters couldn't rather than the majority of effects being ones that only affect hit points. I think that is what Ahglock may have been thinking of - it is certainly how I feel.So, what do you feel is missing? How would you add the awesome? I'm assuming by your comment that you think the PC vs PC balance is correct, but the PC vs challenge balance is somewhat off?
However, maybe WotC found that doing that was too difficult or impossible. Perhaps it is easier and more important to achieving what they want over the 8 year or so lifespan of 4E to have the consistent base of a universal system?
Best Regards
Herremann the Wise