Eithal looks a right mess, but she wouldn't want it any other way. Beckoning mockingly, she taunts the abominable officer, "Yew wan' summowah thayat? Thayen yew jus' come bayack heyah nayexta li'l ole Eithal!"
Vahl doesn't look too good herself, as blood trickles down her side. Despite that, she meets looks up and aims herself at Eithal.
"Very well, I accept your challenge!" The Commandant dashes onto the table and runs right back at her taunter.
"Face me, barbarian!"
As Vahl prepares her dark sword for another shadow-imbued attack, the archers take the opportunity to fill the center of the room with another burst of arrows. Beatrice is struck hard by one missile and she is driven back into the wall. She collapses to the ground, unconscious.
The Commandant then raises up her blade, now crackling with evil energy, and thrusts it at Eithal. Vahl misses her target by little more than a fraction of an inch. If Vahl had not pushed herself so hard to get over the table, then perhaps Eithal would not have been so lucky.
[sblock=actions]Jarel-karn's turn: Correction: 12 damage to Vahl and no mark. The AP attack missed, so no bravura movement and Jarel-karn grants CA TENT Jarel-karn. Archer 2's immediate reaction comes into effect. She shifts to G10...
Fleeing Shot vs Jarel-karn hits AC 29 for 20 damage and knocks him prone.
Damen's turn: From P13, Vahl is not within 5 squares, so Damen wouldn't get CA or backstab for the attack. I think that was just a miscalculation, so I'll move Damen to O12 instead.
Vahl: Regenerate 5 hp, up to 57/238. Run to M9 and take 2 fire damage. Vahl has -5 to attacks and grants CA TSNT Vahl. Standard: Ready an action to attack the weaker of Eithal or Beatrice after the archers fire.
Archer 1: Walk to D4.
Longbow vs Beatrice hits AC 28 for 29 damage, pushes her to P6, and drops her.
Archer 2: Takes 5 ongoing damage. Walk to D13.
Longbow vs Eithal misses AC 1. Succeeds on the save vs ongoing damage.
--Vahl:
Shared Agony vs Eithal just misses AC 22.[/sblock][sblock=combatants]
Commandant Aliya Vahl
AC 30, Fortitude 27, Reflex 25, Will 26, Saving throws: +2, Regeneration 5
Vahl: 55/238 HP, marked by Eithal TENT Eithal, bloodied, -5 attacks and grants CA TSNT Vahl
[sblock=If you are marked by Vahl and start your turn adjacent to her (Eithal)]Commandant Vahl has an aura 1. You take 5 psychic damage and are slowed until the start of your next turn.[/sblock]
Archers
AC 24, Fortitude 22, Reflex 24, Will 21*, Immune: Fear
Devoted to Vahl: Any time the archer is hit by an attack against its Will, the archer takes damage as normal, but ignores all other effects of the attack.
If you end your turn adjacent to an Archer:
[sblock=Immediate Reaction: Fleeing Shot]The archer shifts up to 3 squares, then makes the following attack: +17 vs AC. Hit: 2d8+9 damage, and the target falls prone.[/sblock]Archer 1: 85/85 HP
Archer 2: 43/85 HP
Beatrice: -1/64, bloodied, prone, unconscious, dying
--Killer: 32/32
Damen: 69/69, grants CA TENT Damen
Eithal: 57/93, form of the oak sentinel, 5 ongoing psychic and marked by Vahl (save ends both), see Vahl's sblock
Jarel-karn: 78/96, prone
Scarmiglione: 21/64, bloodied, shrouded TENT Scarm[/sblock][sblock=terrain]It takes 2 extra squares of movement to get onto one of the tables. After getting on one, the tables are difficult terrain to move around on. While on a table, you gain a +1 bonus to melee attacks against adjacent enemies not on the table.
You can fit underneath a table while prone. You both gain and grant cover to enemies not also underneath one of the tables.
It is possible to leave the room; I just haven't drawn the rest of the fortress the map. Let me know if you want to exit the room.[/sblock][sblock=map]
[/sblock]