OOC:
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@Mewness You got a Brash Assault MBA to decide upon. Thanks
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Seeing his enemies slowly falling one by one, Takahaan reels in his last reserves of warrior tenacity.
"Aerys! Round the back. Now!" he calls out to the woman, and she nods to him and gets into position in front of Kane to flank the remaining zombie.
With a hefty swing, Otaruhi Nodachi slices through the beast's roots, and leaves Takahaan open for a deceptively easy counter-attack. His clean cut empowers his warrior spirit, and he growls in excitement, blood still seeping from his orifices from the stinging spray of the mushroom plants.
[sblock=Mechanics]
Move: Walk Aerys to E4 to flank. (I think that's E)
Free: Dwarven Chainmail, gaining 12 HP, keeping Taka bloodied but at 22 HP. 5/8 Surges remain.
Standard: Brash Assault on remaining Plant Zobmee, +2 from Flank CA and +1 from Bloodied. Hits AC 24 for 9 damage. Takahaan gains +4 to his defenses against the Plant Zombie till SONT.
[sblock=Rolls]
Brash Assault Attack:
1d20+14=24
Brash Assault Damage:
1d10+7=9[/sblock][/sblock]
[sblock=Takahaan]
Takahaan Thanazashi Male Dragonborn Bravura Warlord 5
Initiative: +4
Passive Perception: 11
Passive Insight: 11
Senses: Normal
AC:20
Fort:18
Reflex:16
Will:18 HP:
22/44
Bloodied:22
Surge Value:12
Surges left:5/8
Action Points: 1
Powers:
Brash Assault
Intuitive Strike
Dragon Breath [ ]
Inspiring Word [x]
Flattering Charge [x]
Vengeance Is Mine [x]
Lamb to the Slaughter [ ]
Stand the Fallen [x]
Spur To Action [ ]
Other Abilities:
Second Wind [ ]
Cloak of Resistance [ ]
Dwarven Chainmail [x]
Conditions
+4 to all defenses against Plant Zombie til SONT.
[sblock=Important Features]
Bravura Presence: When an ally who can see you spends an action point to take an extra action and uses the action to make an attack, the ally can choose to take advantage of this feature before the attack roll. If the ally chooses to do so and the attack hits, the ally can either make a basic attack or take a move action after the attack as a free action. If the attack misses, the ally grants combat advantage to all enemies until the end of his or her next turn.
Combat Leader: You and each ally within 10 squares who can see and hear you gain a +2 power bonus to initiative.
Dragonborn Fury: When you’re bloodied, you gain a +1 racial bonus to attack rolls.[/sblock] [/sblock]