Labraundos sees Ashurn wavering under the large centipede's bite and offers a prayer to Joven to help him. The god looks kindly on them and the effects of the insect's poison dissipate before they can do any more damage.
Once more, Labraundos swings the flat of his greataxe down into the mass nearby and more of the smaller centipedes are flattened.
Feeling the need for a moment's respite, he steps back, feeling a little woozy from all of the doses of poison.
He bellows and stamps his hooves in a challenge; even if it isn't answered, he's ready to go in again.
[sblock=actions]Beginning of turn, Labraundos takes 5 ongoing poison damage.
Minor action: Labraundos uses Divine Mettle to give Ashurn an extra save: 16, success!
Divine Mettle(Encounter Minor Close burst 10 ✦ Divine)
Target: One creature in burst.
Effect: The target makes a saving throw (with no bonus). Channel Divinity: You can only use one Channel Divinity power per encounter.
Standard action: Attacks Centipede Swarm 1 with Ardent Strike - Total to Hit = 22, damage rolled is 10, but that will be halved.
Centipede Swarm 1 is subject to Divine Sanction.
Ardent Strike (At-Will Standard Melee Weapon ✦ Divine, Weapon)
Attack: +6 vs. AC (Greataxe)
Hit: 1d12+4 damage and the target is subject to your Divine Sanction until the end of your next turn.
Special: When charging, you can use this power in the place of a Melee Basic Attack.
Divine Sanction
Some Paladin Powers and Feats subject a target to your Divine Sanction. Being subject to it means that the target is marked by you for a duration specified in the description of the Power or Feat. Unless otherwise noted, the mark ends before the specified duration if someone else marks the target.
Until the mark ends, the target takes 3 points of Radiant Damage the first time in each round that it makes an attack that doesn't include you as a target.
Divine Sanction is meant to complement Divine Challenge. You can use Divine Challenge to mark one creature and Divine Sanction to mark others. Divine Sanction has fewer restrictions than Divine Challenge so that you can easily use the two in concert.
Move Action: Labraundos steps back to Q7.
End of Turn: Labraundos makes a save attempt against the ongoing poison - 14. Success!
[/sblock]
[sblock=Mini-stats]
Labraundos
Male Minotaur Paladin, Level 1.
Initiative: +0, Passive Perception: 21, Passive Insight: 14. Senses: None.
AC: 18, Fort: 15, Reflex: 11, Will: 15.
HP: 14/30, Bloodied: 15, Surge Value: 7, Surges left: 11/13
Speed: 5 squares. Size: Medium. Languages: Allarian, Hzakan.
Saving Throw Bonuses: Nothing to report.
Action Points: 0
Powers:
Goring Charge
Second Wind [Used]
Vicious Backswing
Virtue’s Touch [Used 1 out of 4 uses]
Divine Challenge
Ardent Strike
Valiant Strike
Divine Strength [Effectively Used - one use of Channel Divinity allowed only]
Divine Mettle [Used]
Divine Pursuit [Used]
Blood of the Mighty
Used Second Wind.
Conditions: Bloodied.[/sblock]
Once more, Labraundos swings the flat of his greataxe down into the mass nearby and more of the smaller centipedes are flattened.
Feeling the need for a moment's respite, he steps back, feeling a little woozy from all of the doses of poison.
He bellows and stamps his hooves in a challenge; even if it isn't answered, he's ready to go in again.
[sblock=actions]Beginning of turn, Labraundos takes 5 ongoing poison damage.
Minor action: Labraundos uses Divine Mettle to give Ashurn an extra save: 16, success!
Divine Mettle(Encounter Minor Close burst 10 ✦ Divine)
Target: One creature in burst.
Effect: The target makes a saving throw (with no bonus). Channel Divinity: You can only use one Channel Divinity power per encounter.
Standard action: Attacks Centipede Swarm 1 with Ardent Strike - Total to Hit = 22, damage rolled is 10, but that will be halved.
Centipede Swarm 1 is subject to Divine Sanction.
Ardent Strike (At-Will Standard Melee Weapon ✦ Divine, Weapon)
Attack: +6 vs. AC (Greataxe)
Hit: 1d12+4 damage and the target is subject to your Divine Sanction until the end of your next turn.
Special: When charging, you can use this power in the place of a Melee Basic Attack.
Divine Sanction
Some Paladin Powers and Feats subject a target to your Divine Sanction. Being subject to it means that the target is marked by you for a duration specified in the description of the Power or Feat. Unless otherwise noted, the mark ends before the specified duration if someone else marks the target.
Until the mark ends, the target takes 3 points of Radiant Damage the first time in each round that it makes an attack that doesn't include you as a target.
Divine Sanction is meant to complement Divine Challenge. You can use Divine Challenge to mark one creature and Divine Sanction to mark others. Divine Sanction has fewer restrictions than Divine Challenge so that you can easily use the two in concert.
Move Action: Labraundos steps back to Q7.
End of Turn: Labraundos makes a save attempt against the ongoing poison - 14. Success!
[/sblock]
[sblock=Mini-stats]
Labraundos
Male Minotaur Paladin, Level 1.
Initiative: +0, Passive Perception: 21, Passive Insight: 14. Senses: None.
AC: 18, Fort: 15, Reflex: 11, Will: 15.
HP: 14/30, Bloodied: 15, Surge Value: 7, Surges left: 11/13
Speed: 5 squares. Size: Medium. Languages: Allarian, Hzakan.
Saving Throw Bonuses: Nothing to report.
Action Points: 0
Powers:
Goring Charge
Second Wind [Used]
Vicious Backswing
Virtue’s Touch [Used 1 out of 4 uses]
Divine Challenge
Ardent Strike
Valiant Strike
Divine Strength [Effectively Used - one use of Channel Divinity allowed only]
Divine Mettle [Used]
Divine Pursuit [Used]
Blood of the Mighty
Used Second Wind.
Conditions: Bloodied.[/sblock]
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