Greenfield
Adventurer
This is a purely theoretical exercise: I'm trying to figure out a Conjuration specialist. I'm not building one, just trying to see what the advantages are.
I've read, many times, that Evocation casters, while common, aren't really optimum. They're trying to do via magic what any decent Fighter can do: Deliver straight damage.
So how do I build a better Conjurer (any class)? Start with straight PHB classes, feats and options.
What are the good options for summoned creatures, and why? (i.e. Wolves work as a team, and have Improved Trip.)
Again, please stick to straight PHB options, at least to begin with.
I've read, many times, that Evocation casters, while common, aren't really optimum. They're trying to do via magic what any decent Fighter can do: Deliver straight damage.
So how do I build a better Conjurer (any class)? Start with straight PHB classes, feats and options.
What are the good options for summoned creatures, and why? (i.e. Wolves work as a team, and have Improved Trip.)
Again, please stick to straight PHB options, at least to begin with.