Airwalkrr's 4e Game IC: Ch 1 Sedition


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"There ye go gorgeous. It's hard to find such a skilled lady ye know?" Petron jokes to the others, in his usual countryside accent. He can't remember how many jokes like that had he spend on her in their time in the army. He can't either remember her laughing at any of them.
 


Lia successfully managed to disable the tripping mechanism for one of the plates. She can get within one square of the sarcophagus now.
GM: Pick a square that is trapped within reach (either E13 or F13). That pressure plate is disabled.
 




GM: The E13 and E14 plates are now disabled.
Lia has cleared a path to the sacrophagus. However, it is a narrow path. Lia points out the trigger plates along the way. There is enough of a path that you can approach single-file. Two abreast or more would risk triggering one of the plates along the side.
 

Erik

"Impatience can get you killed, epically in the presence of traps." Erik responds, but he is glad if they don't loose too much time here, too.

[sblock=OOC]


[sblock=Mini stat block]
Erik Apeldan
Perception: 17 Insight: 17 Normal Vision
AC 17 Fortitude 13 Reflex 15 Will 15
Initiative: +1
Hit Points: 24 / 24 Bloodied: 12
Temporary Hit Points: 0
Resist:
Saving Throw: -
Milestones: 1.5
Action Points: 1 Second Wind: 1
Healing Surge:6 Surges per day: 8 / 8
At-Will Powers: Magic Missle, Stoneblood, Thunderwave
Encounter Powers: Staff of Defense, Leaden Transmutation
Daily Powers: Slimy Transmutation

Condition:

XP: 300
[/sblock][/sblock]
 

Lia checks the sacrophagus itself for any further traps. If she doesn't find any, then she'll back out and let Perton (who's much stronger than she is) or Krawlinstar (who has special talents when it comes to the undead and is somewhat stronger than she is) actually open it.
 

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