doctorbadwolf
Heretic of The Seventh Circle
Divine Sense isn’t that situational. It covers some of the most common foes in the game. It will come up vastly more often that traveling through a single terrain.
Which is why I intended to call Natural Explorer very situational (but missed the words "Natural Explorer" out and have now edited). I agree it won't come up much - and even when it does it's not terribly useful.Divine Sense isn’t that situational. It covers some of the most common foes in the game. It will come up vastly more often that traveling through a single terrain.
Yeah, upon consideration, I actually quite like that read. I might cap the d4's at proficiency bonus, but its worth testing. Fights rarely go 4+ rounds anyways, and certainly few individual foes last that long.That's...interesting. Yeah, I think letting it increase like that (probably needs some sort of cap) might actually give ranger something useful.
Sure, Tasha's is great. I'd personally rather fix NE and FE than replace them, but even then one way to do so is simply to add Deft Explorer and Favored Foe.Which is why I intended to call Natural Explorer very situational (but missed the words "Natural Explorer" out and have now edited). I agree it won't come up much - and even when it does it's not terribly useful.
Good job Tasha's offers an alternative class feature that:
Divine Sense is more situational than any of those although that third ability is at best a speed bump by the time you get it.
- At level 1 gives you expertise in one skill of your choice and two extra languages known
- At level 6 makes you faster and gives you both a climb and a swim speed (in place of a second terrain)
- At level 10 gives you a source of temp hit points (in place of a third terrain) and helps you recover from exhaustion
For the record Tasha's also offers you more spells in place of the utterly pathetic Primeval Awareness that has to be the most pointless ability in the game. The PHB Ranger is pathetic, the Tasha's ranger is pretty strong.
Proficiency bonus probably works, but even 1+proficiency bonus wouldn't be overpowered.Yeah, upon consideration, I actually quite like that read. I might cap the d4's at proficiency bonus, but its worth testing. Fights rarely go 4+ rounds anyways, and certainly few individual foes last that long.
On its own no. But I'm not convinced that the ranger with all the Xanathar's substitutions isn't already more powerful than a paladin.Sure, Tasha's is great. I'd personally rather fix NE and FE than replace them, but even then one way to do so is simply to add Deft Explorer and Favored Foe.
Regardless, increasing the FF damage over the course of a battle won't make the Ranger as powerful as a paladin.
I've played with a ranger using the Tasha's substitutions as additions, and it wasn't quite as powerful as a paladin. In the same league, but certainly not more powerful.On its own no. But I'm not convinced that the ranger with all the Xanathar's substitutions isn't already more powerful than a paladin.
I've a feeling I'd find it more powerful - it fits my playstyle better.I've played with a ranger using the Tasha's substitutions as additions, and it wasn't quite as powerful as a paladin. In the same league, but certainly not more powerful.
Well that's going to throw things about regardless. I was playing a ranger, which fits my playstyle, and my friend a paladin, which fits his. Neither of us felt overshadowed by the other at all.I've a feeling I'd find it more powerful - it fits my playstyle better.
It's not ranger vs paladin situations where I'm worried about strict overshadowing - what they do is different enough that they can be tweaked into specialties easily enough. It's ranger vs rogue where you've two sneaky dex guys with high mobility and expertise on their skills.Well that's going to throw things about regardless. I was playing a ranger, which fits my playstyle, and my friend a paladin, which fits his. Neither of us felt overshadowed by the other at all.