D&D 5E Bards Should Be Half-Casters in 5.5e/6e

Faolyn

(she/her)
You can still be the best in your party as a bard, though. For instance, I've been in several games where the bard was the primary healer; a life cleric would have been better, but the party didn't have a life cleric. Or sometimes the bard is the best in the party at a particular skill, thanks to the "jack of all trades" feature, when no one else is trained in that skill.
Oh yeah. I mean, if you don't have another option, then the bard is the shoe-in. I'm talking about in comparison to someone who is dedicated to that role.

Of course, even then the bard is sometimes better. Expertise means that the bard can outshine a wizard, cleric, or druid in Arcana, Religion, or Nature.
 

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CleverNickName

Limit Break Dancing
I think it is a neat and evocative name. that fits the themes of the class. But sure, it could be called something else.

Which is? Bards are about music, and they're jacks of all trades. If they aren't that, they don't need to exist. If bard is just a primary arcane caster with vaguely defined fluff, how are they different form the sorcerer?
Come to think of it? A wild magic sorcerer who selects their spells from the Bard spell list could be a lot of fun to play. Choose Variant Human for the race, select Skilled as the starting feat, and choose the Entertainer background...hmm...
 

Levistus's_Leviathan

5e Freelancer
No!
I come from ADnD and for the first 8 or 9 levels they progressed about as fast as wizards when you look at xp, not at level.
They were 2/3 casters officially and when everyone peogressed equally in 3.x they were nerfed heavily. Especially if you also considered theat they even lost one slot per spell level which they only gained back with high cha (unlike the wizard who kept their spell slots and got bonus spells on top).
Bards as full casters with magical secrets on top gave them the flavour back that I missed in 3e.
If they would cast spells with int and also had a spell(song) book, I would be even more happier.
So, you'd turn them into Wizards (give them a Spellbook, change their casting ability into Intelligence). That's not a bard anymore, that's a wizard.
(I also don't really care about how they progressed in AD&D and other earlier editions. None of them had the same spell and level progression as 5e, so they're really irrelevant to the discussion.)
In 5e they are not real full casters in my opinion actually. Full casters (sorc, wiz, some druids, some cleric) all gain abilities to either get more spells over the course of the day (spell points, arcane recovery, natural recovery) or have a very powerful spell like feature (channel divinity).

Bard usually lack such abilities or are more or less pure casters that only use the bard class as chassis.
So, wait, your definition of a "Full Caster" is someone that doesn't just get up to level 9 spells, but also gets features that regenerate lower level spell slots . . . for some reason. Every Druid is a Full-Caster, not just the Land Druids. Every Sorcerer is a Full-Caster, not just the ones that use their Font of Magic feature.

Full-Casting isn't defined by some arbitrary ability to regenerate some lower level spell slots, it's defined by the capability of casting up to 9th level spell slots. Just because Bards trade a "Refreshing spell slots" feature for Bardic Inspiration doesn't mean that they're not true full-casters. The only "Kind-Of-Full-Caster" class in the game is the Warlock, because they get Pact Magic and Mystic Arcanum instead of the standard Spell Slot tables.
I could however live with real 2/3 caster, which I think would be possible to add to 5e with no problem and give a bit more room for subclass features and inapirational abilities. But half caster is too harsh (look at what people write about the artificer, who coul as well become 2/3 caster and still be balanced).
A 2/3rd-Caster-Class would get up to 6th level spell slots. That's barely any difference from being a Half-Caster. One less level in spell slots doesn't seem like a big deal to me.
 

Minigiant

Legend
Supporter
That screams bard
Of Course

Besides the name - It's not clear to me why spells the bard casts by this means should be uncounterable.

It's also not clear to me what this does significantly differently than granting the bard spell casting and the game fluffing that spell casting as the bards music/words.
Well let's go back to the base. What is bardic magic?

5e has bards tapping into and singing/saying words of magic. Words of magic. Sounds like truenaming. Sounds like an alternate or parallel form of spellcasting like Pact Magic. But instead of infinite magic, it's ultra-powerful sound magic.

The bard would be singing or saying their words with the full strength to warp reality. Their songs and words would always be full power to break through the resistance of reality. And in order to dispel the song, you would have to fight reality itself as well or shut up the bard.

Apart from the name, this one just doesn't scream bard to me.
If bards are the masters of song and sound, they sound be able to counter songs and sound with their voice.

A party with a bard should not fear the attacks an orc war drummer, a trumpet golem, or a violin devil.

This one at least screams bard (albeit I hate the name). But IMO, Bards shouldn't be granting other class abilities to other classes.

Couldn't thing of a better name. I kept it as Action surge and Second Wind for simplicity.
That's kind of an issue. There is fight between simplicity and creativity here in making the base bard more bardic.

What's Bard Like about this ability?
I'm not seeing what's bardlike about that
The bard sings or speaks of the villains death and the villain takes more damage.

That is a cool effect and fitting for a bard. Would also work very well as a bard only spell.
Well that's my point.

Either

1) Full caster bard with more unique and exclusive sound and music spells.
2) Half caster bard with more sound and music uses for Bardic Inspiration

Because the 5e bard works. It just feels like a sorcerer with a lute and a niche bloodline.
 


Minigiant

Legend
Supporter
Well, obviously it's going to vary from player to player. But in response to the bolded portion, no--I have seen several examples that were about performance, but not necessarily musical performance specifically. For example, there was a healer bard in one of my games who was basically a male geisha: a teashop owner focused on providing comfort, soothing, and entertainment to his customers and later to the adventuring party. At the opposite end of the spectrum we had a surly tiefling who didn't care to talk much, let alone make music, but who entertained the party with flashy displays of knife juggling.

The issue is

How does tea setting and knife juggling create magic?
The singer, orator, painter, and even dancer bards at least tap into the idea of using the cosmic power of words.
You say Ugug the Half Orc Barbarian is awesome and the Universe makes him awesome via your words or song.

There is a limit to the reflavoring allowed. That's the issue with the current bard. It's so permissive and focused on function, it end up not feeling reaching its potential in the magic of bards.
 



Yaarel

He Mage
The issue is

How does tea setting and knife juggling create magic?
The singer, orator, painter, and even dancer bards at least tap into the idea of using the cosmic power of words.
You say Ugug the Half Orc Barbarian is awesome and the Universe makes him awesome via your words or song.

There is a limit to the reflavoring allowed. That's the issue with the current bard. It's so permissive and focused on function, it end up not feeling reaching its potential in the magic of bards.
When the Bard uses the psionic power source, it all makes.

The Bard is the creative mind of the artist, the visionary, the psychic, the shaman. The mind of the Bard is the power source.

Everything the Bard does is to focus the mind to achieve the altered state. Meditative chanting, Rain Dance, poetic inspiration to formulate magical intention, confident command, hypnotic song.

All of it is psionic.
 

Faolyn

(she/her)
Sounds like truenaming.
I wouldn't necessarily make it truenaming (although I like the idea) simply because the idea that beings (all? some? only supernatural ones?) have true names isn't something that's been explored in D&D before.

Instead, I'd go with the idea that bards can name things, and those names stick--at least long enough for their magic to work on. A lot of the times, the bard will name a creature "Mud" because the goal is to kill/defeat that creature. It's similar in concept but not identical.
 

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