(most of it anyway; I'm aware there are occasionally vegetables).
Also delicious little omelet-things (do you avoid eggs, too?).
[Awaits funny look]. No offense intended to anyone who has a different perspective.
There's none coming you way -- you stated your preference and that's cool. When said 'critical theory' I meant more than just a criticism. I meant a whole long intellectualized argument which seeks to logically justify and/or prove your tastes, ie like JA's dissociated mechanics.
You didn't do any of that, so no look!
Probably because many D&D players identify strongly with their characters and don't like it when their characters do things they feel are out of the player's control.
I think that's true, but also somewhat overstated. A lot of traditional D&D-isms fall into that category, like saving throws and critical hits, which are outside the players control. There's also newer considerations, like post 2e character optimization, which directly links in-game success with explicitly metagame skill, ie character building, which
can be connected to an in-game perspective, but a) doesn't need to be and b) is often done so after the fact.
Which is why it always struck me as odd that 3e fans had that particular complaint about 4e. Success in 3e and it's variants is largely a matter of knowing and skillfully utilizing the robust character-building rules, which is necessarily approaching the game from a meta-perspective.