Glyfair
Explorer
Henry said:Keep one thing in mind - the difference in male/female strength and constitution (whether perceived or real) in our real world does not hold true in 3rd edition; Males and Females statistically are equally strong and hardy in a 3rd edition default world, so the "weaker sex" connotation is lost there. Not to say there might not be other differences, but if there is no perceived physical difference, there is little grounds for sexism out of the gate.
I consider this to be specifically for player characters, who are special individuals who often don't meet the general population's restrictions. While PC femaleswill be on equal ground with PC males on a statistics level, I don't necessarily feel this has to apply to the general population. In my campaign you'll tend to see the same tendancies as you'd see in the "real world" among the general population.
As far as gender roles, I like the way it works in Glorantha (specifically with Sartarites). There are gender roles, but in all cases there are examples of people crossing those roles and it's accepted. Yes, those people are considered a bit strange. However, they aren't really ostracized for their preference.
I haven't had a lot of overt sexism in my campaign, but I would have no problem adding it. Like racism, it's a matter of knowing your players. Some are comfortable with different levels of "real-life" intruding on a fantasy campaign. If I'm not sure whether something I'm considering might cross this line, I'd discuss it with my players before introducing it (I might make a casual in-game reference to see the player's reaction without discussing it first).