CLOSED Pathfinder: Rise of the Runelords, Burnt Offerings

Danth nods at his companionsa and brandishes his morningstar, preparing to support Jokad should any danger present itself.
 

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The door to the room is closed. Jovik had earlier picked the lock to this room, and there was no key found, so it may just be swung closed rather than locked.

Mal sniffs the ground, sniffs at the door. He points his nose upwards, rising onto his hind legs, and sniffs again intently at two long scored marks on the outside of the door. As he leans against the door it moves open an inch, as if pushed by his weight, before being pushed shut again. The dog retreats and waits for its master's orders.

The two marks Mal found look like long finger nail scratches, but they are deep into the wood, and no human hand could do that damage to a wooden door.

Someone appears to be behind the door keeping it shut.
 



Rhun said:
Danth raises and eyebrow and looks to Jokad. "Kick in in?"

Jokad's face changes to a grimace and he shakes his head 'no'. He takes a step back and readies his weapon in case of trouble but by the look on his face he expects none.

"You, behind the door. We are of the Sandpoint Guard. Open it or face us at your peril."

OOC: Hewligan, was the door to the tunnels smashed outward or inward? Meaning, is the debris in the cellar hall or in the rough passage beyond?

I saw a picture of a 'girl' once who had a claw that might be able to do that? :heh:
 
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Mandraiv looks at his companions quizzically, Well if you young'uns ain't gonna do it, I will! he says, ramming the door with his shoulder.

Strength check 4
 

Sandpoint Town Guard

Mandraiv runs at the door, ramming his right shoulder into it. He is soft, the door is hard. It hurts. The door budges an inch before being pushed shut again. You can hear panicked breathing behind the door.

Then Jokad speaks. His accent is heavy, but his words have an instant effect.

"G ... guards? Who ... who are you?

Oh Desna, I have been here so many hours. I thought it was coming back for me. I thought it was going to take me too. Thank Desna, thank Desna!
"

You hear hesitant shuffling, and then the door to the room swings open. Inside you see a badly bruised town guard, his face has clearly taken a direct hit from something that split his left cheek and has caused his eye to swell up and turn purple-blue. His leather plated armour is badly damaged, with two panels torn and hanging loose. His weapon hangs limp from his right hand. The room stinks. It would appear that he has been in here for a while.

When he sees that you really are dressed as guards, he runs forward and hugs the nearest of you, the still smarting Mandraiv.

"You have to get out of here. You have to get me out of here, quick, before it comes back."

He stops, eyes searching out tunnel entrance behind you.

"It took Andriak, I heard his scream. I called for Nerath to come from his duties guarding the entrance, to investigate with me. We came down here, we found this ... THING ... it was feasting on him. Eating his flesh. Its face split open, gorging. It was disgusting. We tried to run, but it caught us on the stairs, threw me down. I landed near Andriak's body. His face ... it was missing.

Nerath tried to hit it with his sword, but he missed, and that was the last chance he got. He fell. It left him there, just lying on the stairs, his head twisted to one side. Then it came at me. I picked myself up and ran. I ran here, and pulled the door behind me. There was no key. There was nothing. I just pushed against the door for such a long time. It got it opened a bit, reached in, tore at me, again and again. I stabbed it blind, just thrust my sword out. I heard its guttural scream. It was like a demon.

It pulled back then, long enough for me to slam the door shut. It tried again. It kept trying for what seemed like forever, but I had my back braced against the door, my feet against the wall, and I prayed and prayed and prayed.

And then it stopped. I heard it slouch off. I heard it dragging. I guess it took the bodies. I guess it went back in there.
"

He points at the broken entrance to the smugglers' tunnels.

"WE HAVE TO GO NOW!" he pleads.

OOC: Jokad - the door appears to have been shattered outwards, into the corridor you were in, meaning something likely broke it from behind.
 

Jokad's face turns grim and his eyes dart immediately toward the shattered door and the rough tunnel beyond.

Without taking his eyes off the entrance he says through gritted teeth, "Let's get him outside. Then we've got some hunting to do."

He stalks cautiously back toward the tunnel entrance and peers down it. Motioning the others to move past him (and up the stairs) if it is all clear. He remains there guarding the entrance until the others return.
 

Mandraiv takes a moment to examine the man and casts a minor spell (cure minor wounds) upon him, to help the pain if nothing else. He is then resolute as he barks an order, Jovik, escort this man to the top post-haste and see to it someone cares for him, then get back here immediately. We will watch the passage to make sure this thing does not come by again.

He ponders for a long moment, searching his memory to see if he has ever heard of such a beast as the man described.

OOC: Sounds like it might be a ghoul or something, but you never know. Mandraiv has +5 arcana, +6 religion, and +6 planes. I rolled a d20 on invisible castle to try to identify it based on the man's description. Just add the appropriate modifier (if any) and let me know if he recalls anything. Whether he has heard of a monster like this before or not, he then spurs the group down the tunnel to seek the beast out.

I notice no one has the Track feat. Do we want to find a tracker (possibly a hirling) before going any further, or are there obvious signs of the creature's passage?


ID monster: 20 (plus applicable modifier)
 

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