CLOSED Pathfinder: Rise of the Runelords, Burnt Offerings

hewligan said:
You can definitely try a bull rush, Jokad. The covers are thin wood, look quite old, but impossible to say whether they will hold or send him (and you?) into the pit below.

OOC: Thats all I needed to hear :] . No need to delay.

"Jovik, Comin' through!", Jokad bellows as he launches himself past the nimble rogue to crash into the disgusting bulk of the goblin.

OOC: He is attempting a bullrush. I provoke an AO from the beast (booo) and then we make opposed STR checks. I get a +4 if he is small. I am going to attempt to knock him into the pit one square upward to the right. If it is successful I will end up in his current square, if I fail I fall prone in Jovik's.

Here is my roll....
http://invisiblecastle.com/roller/view/1504215/

Boo yeah! hopefully a 19 gets it done (23 if he is small)


If I successfully move him but he doesn't fall through the cover, Jokad will finish his turn by yelling, "Danth, smash the cover!"
 
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Since Danth is delaying until after Jokad, he will aim his attack at the pit cover if it holds, and try to smash it.
 

The insanity of the barbarian: lesson 1

You have never seen anything like it. It is, quite simply, insane.

The hideous, hissing spittle of the goblin fiend has only just splashed against Jokad, and all over the wall and steps around him, when the Shoanti charges, bellowing out at the top of his lungs for Jovik to move. The young rogue, already pushed hard against the left side of the wall to avoid the stream of spit that surged forth from the goblin, just keeps himself spread there, amazed as Jokad goes careering past him like a man possessed.

The goblin barks a curse, his voice thin and scratched like a nightmarish whisper, the words still recognisably goblin. His three weapons flash out at the suddenly all too close barbarian, but whatever foul demon this creature worships has abandoned him this day, and Jokad managed to duck low, carrying himself through the attacks unscathed. (attack rolls of 11, 8, 15 - all miss!)

Jokad pushes back on the deformed goblin wish surprising ease (OOC: 19 for Jokad versus 7 for Koruvus). The young Shoanti sends his head into the gut of the now screaming goblin warrior, driving him back hard. Jokad grabs with his arms, pushing with his palms into the chest of the goblin, feeling one of the eyes that riddle the flesh, damp beneath his palm.

With a final grunt Jokad sends the goblin hurling back from him onto the thin wooden covering that lies atop the pit. He falls onto his butt, sending a find shower of dust into the air. You hear a creak, a groan, the splitting of wood. Danth starts to move towards the goblin, and you can see his eyes suddenly widen in fear. The wood gives way, and while he tries to move to the side, he is too slow, and vanishes from view (He rolls too darn low on his reflex ).

You hear him scream. Below him you hear a hungry moaning. Then he hits, his scream stops, and then starts up again. He is hurt, but not dead. (9 hp damage to Koruvus ).

The lot of you move now into the room, crowding over the edge of the pit. The drop is some 20 feet, and at the bottom of it, in the thin light cast from the sun rods, you can see Koruvus, the goblin-thing, slowly pulling himself to his feet. Beside him an incredibly emaciated zombie, its flesh only just hanging to its dry bones, moves towards him with hunger. The pit itself is only about 4 or 5 feet across. Koruvus turns to face the zombie, his weapons no longer in his hands.

OOC: end of round. Amazing move, Jokad, and very fortunate rolls from invisible castle. I need you to decide next round actions. The room has 11 of these covered pits in total, and a single corridor leading off the the south. I will describe it properly in the next post, but for now, you still have a zombie and a goblin/mutant at the bottom of a 20 foot pit to deal with. There doesn't look to be any way out for him, but then you never know. Personally, I wouldn't waste spells, but some of his weapons looked pretty nice, and they now lie 20 feet below you.
 

OOC: HA! It worked! Very cool :cool: Probably saved me a nasty beating too. Currently at AC 17, hp 13/23


IC: Jokad skids to a halt at the edge of the pit just as that horrific mutant plummets from sight. He peers over the edge and throws his head back in a maniacal laugh.

"HAHAHAHAHAHAHAHA!!!! I'll be damned. It actually worked!!"

He looks around to slap someone on the back but everyone has wisely stayed out of reach. He shrugs unconcernedly and looks back down at the action below.

"Let's watch them fight it out then we finish the winner. It will be like spear fishing at low tide."
 

As Koruvus rises to his feet, the zombie slams him with the full force of his ancient body, hitting hard and forcing another grunt from the goblin ((attack 20, damage 5)). Koruvus bends down to retrieve his fallen weapons, grabbing them from the floor of the pit. As he rises the zombie tries to slam him again, but the goblin turns his shoulder, forcing the zombie past ((misses, just))

Koruvus, regaining the initiative ((17 versus 14)), attacks hard and fast, despite the wounds to his body.

He hits with both his handaxe and dagger, quickly dispatching the zombie with some ease. The ancient body of the undead, no longer held together by the foul magic that sustained it through the centuries, fades instantly to dust.

Koruvus, injured, but alive, turns his head towards you all and shouts his hatred to the rafters. The noise he emits is incredibly loud, echoing across the large chamber you are in, and drawing moans of hunger from all of the assembled pits around you. He stops screaming long enough to pull back his head, as if ready to unleash another gout of spittle at you all.

OOC: Actions please.
 



One very dead mutant goblin

It is hard to tell whether it was the arrow to the throat or the slingshot to the temple that killed the goblin in the end, for the shots came so close and he dropped stone dead so unceremoniously at the bottom of the dark pit, that it is impossible to tell quite who deserves the bragging rights.

But bragging aside, he is dead, and that gives you all a chance to catch your breath (and Jokad time to wipe the vile spittle from his chest) and survey the room.

2292458150_283efbf8c4.jpg


The ceiling of this vaulted room tower above you, some twenty feet or so in height. The back of the room is perfectly curved, with fine cut stones fitting together seamlessly. The stone floor appears to have been laid, rather than hacked out of the natural stone. Placed around the room are the 11 pits you spotted before, each one covered by a thin (and as you now know, dangerously thin) wooden board. Under each one a groaning, moaning hunger issues.

Halfway along the south wall an opening leads south.

OOC: Posts please.
 

Jokad peers over the edge smiling smugly.

"Anyone got some rope? Those weapons he was carrying sure looked nice."


OOC: Hewligan, how are we doing for xp? Or are you waiting until the end of the adventure? I'm pretty sure we haven't gotten any since rescuing Ameiko.
 

frostrune said:
Jokad peers over the edge smiling smugly.
OOC: Hewligan, how are we doing for xp? Or are you waiting until the end of the adventure? I'm pretty sure we haven't gotten any since rescuing Ameiko.

I do XP at the end of each section when there is a natural "break" that in theory allows each character to reflect on what they have learned, heal up, and get stronger. The Pathfinder adventure is split into neat little sections (3 core ones), and at the end of the Catacombs we will be doing the XP split. I expect, if things continue, for you all to level up quite easily at the end of this section, and in time for the big bad finale.
 

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