This is not a valid path, actually. The rules are clear that you do not actually do multiplication. You specific roll all dice and add them up.Bront said:Depends on how you do criticals, but there are 3 paths.
1) 4d6 x 2 from a crit means exactly that (Results of 4d6, multiplied by). Gives you a wider variety of numbers in general than method 2, and in this case, the result is 24 x 2 = 48.
This is the correct ruling.Bront said:2) 4d6 x 2 from a crit means 4d6 + 4d6, or 8d6. This method tends to drift toward a more average result since you have more dice. Since the spell is maximized, all the dice are maximized, so the result is 48.
There's no separation on 'critical dice' as far as maximize is concerned. It might be reasonable houserule, though, given the wording for empower, but I have yet to have anyone ever take maximize spell, so I can't offer an opinion on that.Bront said:3) 4d6 x 2 from a crit means 4d6 + 4d6. Since the spell is maximized, the normal 4d6 are maximized, but the critical dice are not, so the result is 24 + 4d6.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.