Custom divine abilities, portfolios, etc.

Belzamus

First Post
Probably because a lot of people like the concept of a massive weapon that does massive damage each time it hits. Plus there are a lot of Gatsu and Final Fantasy fans out there.

I guess, yeah. But with virtual size categories, I'd almost think (at the high end of the spectrum) that multiple superdense weapons would exceed a single two handed superdense weapon, even with the whole power attack tree up to Transcendental.

Two-weapon Fighting can be really nasty if you put enough feats into it though. I prefer two-weapon fighting because I like the concept of a walking blender. :)

Indeed. Let alone 3 weapons. ;)

The Destruction Portfolio is fairly close to a deicide portfolio. In fact it seems very much geared towards deicide.

Eh, I guess there are some similarities. I was thiniing something a little more specialized at negating the opponent's divinity bonuses and abilities. We'll see if I can come up with anything, I guess.
 

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dante58701

Banned
Banned
I guess, yeah. But with virtual size categories, I'd almost think (at the high end of the spectrum) that multiple superdense weapons would exceed a single two handed superdense weapon, even with the whole power attack tree up to Transcendental.

They can actually. For example. Combine a Chaos Monk w/Blinding Speed, Double Standards, Epic Two-weapon Rend, Inner Eye, Mercurial, Perfect Two-weapon Fighting, Pre-emptive Strike, Whirling Steel, etc.

In the end you can end up with so many attacks you nearly render whirlwind attack obsolete, were it not for the fact that whirlwind attack can be improved and applies to 3 dimensional combat (air, water, etc.) not just 2 dimensional combat.

Currently I have an unarmed combat specialist that gets 96 attacks/round without mercurial and that's not including blinding speed, cleave, great cleave, or attacks of opportunity.
With timestop it would be even nastier.

Indeed. Let alone 3 weapons. ;)

While that would be nice, my Chaos Monk is currently lacking enough feats to qualify for that. Incidentally, he's rather dour and stoic for a chaos monk. But that's because he sees himself as the eye in the storm. Creating chaos for others, yet never really seeming to be affected by it himself. He's taken a Jester as his consort and surrounds himself with malevolantly chaotic beings.

Eh, I guess there are some similarities. I was thiniing something a little more specialized at negating the opponent's divinity bonuses and abilities. We'll see if I can come up with anything, I guess.

It would be nice to see an ability to counter rapid rejuvenation. Or something that just lets you kill divine beings of 2 tiers higher than your own.
 

Belzamus

First Post
They can actually. For example. Combine a Chaos Monk w/Blinding Speed, Double Standards, Epic Two-weapon Rend, Inner Eye, Mercurial, Perfect Two-weapon Fighting, Pre-emptive Strike, Whirling Steel, etc.

In the end you can end up with so many attacks you nearly render whirlwind attack obsolete, were it not for the fact that whirlwind attack can be improved and applies to 3 dimensional combat (air, water, etc.) not just 2 dimensional combat.

Currently I have an unarmed combat specialist that gets 96 attacks/round without mercurial and that's not including blinding speed, cleave, great cleave, or attacks of opportunity.
With timestop it would be even nastier.

What ECL is he? Seems like he'd enjoy a Trans-Attack Period + Transtemporal combo, you know, if he had 64 divine abilities to burn. :p

(And those two abilities do combo together sickeningly. Even with non-insanse multiplication. Speaking of which, would it be damage= x1>x2>3 or x1>x2>x4 for the first "round" of said attacks? Meaning really would the subsequent round be x4>x5>x6 or >8>x16>32?)

While that would be nice, my Chaos Monk is currently lacking enough feats to qualify for that. Incidentally, he's rather dour and stoic for a chaos monk. But that's because he sees himself as the eye in the storm. Creating chaos for others, yet never really seeming to be affected by it himself. He's taken a Jester as his consort and surrounds himself with malevolantly chaotic beings.

*tries to picture a 3WF monk.* *head explodes*

It would be nice to see an ability to counter rapid rejuvenation. Or something that just lets you kill divine beings of 2 tiers higher than your own.

That does sound like it would fit. I think I'll try and get a basic skeleton of the abilities done up today if I have time. Shouldn't be that hard, there are a lot of abilities in Ascension that fit just fine.
 

dante58701

Banned
Banned
What ECL is he? Seems like he'd enjoy a Trans-Attack Period + Transtemporal combo, you know, if he had 64 divine abilities to burn. :p

ECL 219, so earning experiance is a real pain for him. Fortunately there are elder ones that he can go toe to toe with, so he slowly gains more experience. Other immortals tend to avoid him since he's a bit unpredictable. So he has no real friends amongst them.

He kinda has his own pantheon happening. But, the small handful of lesser deities and demi-deities that serve him function as more as generals and less as a typical pantheon. They're positively terrified of him.

Only one of them can injure him enough to be a thorn in his side. A half-balor/Drey Lesser Deity w/Double Fire portfolios. If she were more powerful and given half a chance, she would likely kill him off, so it keeps him on his toes.

He's a close-range combat specialist and she's a long range combat specialist, so it will be interesting to see how that turns out.

He, himself is a paragon intermediate deity that has traded off his artifacts for additional divine abilities. He has the lich and vampire templates as a result of Lord of Blood and Lord of Bone. Plus a couple things that give him a handful of bonus feats, such as Anoxia and the "improved your name" spell from "Dwoemercraft:Lich".

He probably would have been more powerful w/artifacts, but he's an unarmed combat specialist so it didn't fit the character.

(And those two abilities do combo together sickeningly. Even with non-insanse multiplication. Speaking of which, would it be damage= x1>x2>3 or x1>x2>x4 for the first "round" of said attacks? Meaning really would the subsequent round be x4>x5>x6 or >8>x16>32?)

I'm not entirely sure. I haven't looked that far ahead.

*tries to picture a 3WF monk.* *head explodes*

It would be interesting. :)

That does sound like it would fit. I think I'll try and get a basic skeleton of the abilities done up today if I have time. Shouldn't be that hard, there are a lot of abilities in Ascension that fit just fine.

That would be awesome :)
 

Belzamus

First Post
Ok, here is a rough draft. This is the first portfolio I've ever done, so let me know if there's anything I should change. Also, anywhere there's a blank I could use a suggestion for.

Let me know if there are any abilities you think should be changed (or if I should just go back to the drawing board)

Deicide Portfolio
<O:p
Aspects: Blasphemy, Sacrilege, Abomination, Anathema, Execration<O:p</O:p
Examples: Ma-Yuan
Favored Animal: Raccoon
Favored Class: Godslayer<O:p</O:p
Favored Place: A Ruined Temple
Favored Sacrifice: An Immortal<O:p</O:p
Favorite Time: The First Moment of Dawn<O:p</O:p
Favored Weapon: Greatsword<O:p</O:p
Portfolio Trial: You must defeat an Immortal in single combat<O:p</O:p
Prerequisite: Must not have any levels in a Divine Spellcasting Class other than Ur-Priest<O:p</O:p
Typical Quote: “I am death, the death of all gods!”<O:p</O:p
<O:p</O:p

Deicide Domain<O:p</O:p
<O:p</O:p

Granted Power: Once per day you may Smite an Immortal, dealing extra damage equal their Divine Rank on your next attack.<O:p</O:p
<O:p</O:p

1 Doom<O:p</O:p
2 Undetectable Alignment<O:p</O:p
3 Nondetection<O:p</O:p
4 Dimensional Anchor<O:p</O:p
5 Dismissal<O:p</O:p
6 Antimagic Field<O:p</O:p
7 Destruction<O:p</O:p
8 Trap the Soul<O:p</O:p
9 Gate<O:p</O:p
<O:p
Realm<O:p</O:p
<O:p</O:p

The realm of an entity with the Deicide Portfolio is constructed on the ruins of divine structures, temples, churches, and holy sites. The bodies of priests, prophets, heralds, disciples, and divine servants litter the ground. The Immortal’s stronghold is constructed of the bodies of other, slain divinities.<O:p</O:p
<O:p</O:p

Hazards: All Immortals within a Deicide-aspected realm take damage equal to their Divine Bonus each round. <O:p</O:p
<O:p</O:p

Inhabitants: A Deicide-aspected realm is inhabited by all manner of god-defying creatures, including Defiants, Ur-Priests, Godslayers, Infernals, Umbrals, and even Untrammeled Titans of Oblivion.<O:p</O:p
<O:p</O:p

Deicide Portfolio Single Portfolio<O:p</O:p
Appearance: An entity with the single Deicide Portfolio appears covered in tattoos, brands, and icons of occult, blasphemous imagery. <O:p</O:p
<O:p</O:p

Demeanor: Entities with the Deicide Portfolio are either icily collected, possessed by a vicious, frozen hatred for all things divine, or a raging inferno of rapturous unholiness.<O:p</O:p
<O:p</O:p

Deicide Portfolio Double Portfolio<O:p</O:p
<O:p</O:p

Appearance: Entities with the double Deicide Portfolio are afflicted with a host of horrifying physical deformities, appearing as though they have been cursed by every god in existence. (Note: this is a purely cosmetic effect)

<O:p</O:pDemeanor: Entities with the double Deicide Portfolio are utterly obsessed with God-slaughter. Their eyes perpetually focus into the horizon, as if they are lustily searching the heavens for potential victims. <O:p</O:p
<O:p</O:p

Abilities<O:p</O:p
<O:p</O:p

Single Deicide Portfolio<O:p</O:p
<O:p</O:p

Disciple Spell-like Abilities (Deicide Portfolio)- You may use any Deicide Domain Spell-like Ability once per round<O:p</O:p
Obsessed- you always act last when not facing an opponent with Divine Rank or the ability to cast Divine Spells <O:p</O:p
Notoriety- You become infamous across the pantheon, becoming a target for assassinations attempts by powerful divine servants or adventuring parties<O:p</O:p
<O:p</O:p

Prophet Pernicious Armor- You are immune to Divine Damage
<O:p</O:p
<O:p</O:p
Hero-Deity Scion of Godslaughter- You gain your most powerful opponent’s Divine Bonus to Armor Class, Attacks, Damage, Saves, and Skill Checks<O:p</O:p
<O:p</O:p

Quasi-Deity Profane Ritual- All summoned allies cannot be Banished

<O:p</O:pLesser Deity Antidivinity- All Divine Damage you do is treated as Antidivine Damage, which deals no damage to entities not possessing Divine Rank but double damage to entities with a Divine Bonus

<O:p</O:pIntermediate Deity <ST1:pSuperior Divine Effect- Assault your enemies with Divine energy<O:p</O:p
<O:p</O:p

Greater Deity Fundament of Sacrilege- You gain Regeneration equal to the total Divine Bonus of all foes in your Divine Aura<O:p</O:p
<O:p</O:p

Elder One Divine Nemesis- You treat all Immortals as the Favored Enemy of a ranger equal to your HD, multiplying the bonus tenfold

Cosmic Imperfection (Soul Object): One Soul Object can bypass your cosmic string.
<O:p</O:p
<O:p</O:p

Old One Numinous Diabolism- Divine Magic does not function in your Divine Aura<O:p</O:p
<O:p</O:p

Double Deicide Portfolio<O:p</O:p
<O:p</O:p

Disciple Spell-like Abilities (Deicide Portfolio)- You may use any Deicide Domain Spell-like Ability twice per round<O:p</O:p
Lunatic’s Atheism- You cannot flee the battlefield so long as a single Immortal remains alive within your Divine Aura<O:p</O:p
Anathema- Immortals target you above all others in combat<O:p</O:p
<O:p</O:p

Prophet Pernicious Ascendency- You are healed by Divine Damage

<O:p</O:pHero-Deity Greater Scion of Godslaughter- You gain your two most powerful opponents’ Divine Bonus to Armor Class, Attacks, Damage, Saves, and Skill Checks, or double your most powerful foe’s Divine Bonus if only facing one immortal<O:p</O:p
<O:p</O:p

Quasi-Deity Execration Ritual- All summoned allies maximize all die rolls if there is an Immortal within your Divine Aura<O:p</O:p
<O:p</O:p

Lesser Deity Vile Divinity- All Antidivine Damage you do is considered Permanent Damage<O:p</O:p
<O:p</O:p

Intermediate Deity <ST1:pSuperior </ST1:pDivine Effect (x2)- Assault your enemies with Divine energy<O:p</O:p
<O:p</O:p

Greater Deity Font of Perdition- All Immortals within your Divine Aura take damage equal to the combined total of the Divine Bonus of all Immortals within your Divine Aura (including your own) every round<O:p</O:p
<O:p</O:p

Elder One Divine Nullification- All Immortals within your Divine Aura lose access to their Divine Abilities

Cosmic Imperfection (Soul Object): Any Soul Object can bypass your cosmic string.
<O:p</O:p
<O:p</O:p

Old
One God Devourer- Immortals you slay are permanently destroyed as if slain in their Divine Realm


First One Omega- All Immortals within your Divine Realm lose their Divine Bonus
 
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dante58701

Banned
Banned
Ok, here is a rough draft. This is the first portfolio I've ever done, so let me know if there's anything I should change. Also, anywhere there's a blank I could use a suggestion for.

It looks nice actually. The blanks spots need fleshing out, but it looks really nice.
 

Belzamus

First Post
Well, I'm at a loss for what kind of Animal or Time would be sacred to the Deicide portfolio, so if you have any ideas...

Also, does it look right balance-wise? I didn't want to make it too overpowered, but it IS a rather specialized portfolio.

Oh, and I should probably have mentioned that most of the information in the beginning is based on my campaign setting. If you know any better example deities or the like I'd be happy to change it on here.

...Maybe some day I'll get around to converting my Godslayer class to IH rules. (Too bad we'll never to see U_K's. :.-()
 

dante58701

Banned
Banned
Well, I'm at a loss for what kind of Animal or Time would be sacred to the Deicide portfolio, so if you have any ideas...

I'd pick any animal with rabies myself.

Also, does it look right balance-wise? I didn't want to make it too overpowered, but it IS a rather specialized portfolio.

Ur better off asking the number crunchers about that. It looks ok to me, but I could be missing something.

Oh, and I should probably have mentioned that most of the information in the beginning is based on my campaign setting. If you know any better example deities or the like I'd be happy to change it on here.

Ma-Yuan is a good example.

...Maybe some day I'll get around to converting my Godslayer class to IH rules. (Too bad we'll never to see U_K's. :.-()

I don't use IH rules for classes, but I'm sure there are those that do. So they might like it. :)
 

Belzamus

First Post
I don't use IH rules for classes, but I'm sure there are those that do. So they might like it. :)

I actually meant that it's built to interact with Deities and Demigods rather than Immortal rules. ;)


Also, thanks for the ideas, I'll change those.

I just noticed that I forgot a cosmic imperfection. I was thinking of having it be that any immortal could break his Cosmic String, but that might make the portfolio too weak. Thoughts?
 

dante58701

Banned
Banned
I actually meant that it's built to interact with Deities and Demigods rather than Immortal rules. ;)

Ah, ok.

Also, thanks for the ideas, I'll change those.

No problem, glad to help. :)

I just noticed that I forgot a cosmic imperfection. I was thinking of having it be that any immortal could break his Cosmic String, but that might make the portfolio too weak. Thoughts?

o_O hmm, yeah, might make it too weak.
 

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